Category:Ghost
Canon Information
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This section contains canon info from officially published sources |
Ghosts are the restless spirits of the dead[1][2]. The emotions and trauma of their deaths have ensnared their souls on the Ethereal Plane, unable to pass on to their next lives.[3][4] However, many ghosts can manifest on the Material Plane (or in Ravenloft, the Demiplane of Dread.) While manifesting in the material world, the ghost usually exists in an incorporeal state, while simultaneously existing in a corporeal state when interacting with other ethereal creatures and objects.[5] Some rare exceptional ghosts may have the strength of will to manifest full corporeal bodies, manifest a semicorporeal state with some characteristics of both corporeal and incorporeal forms, or even lead a mutable existence able to shift back and forth at will.[6]
Classification and Power Magnitude
Dr. van Richten developed six ways of classifying ghosts: power magnitude, physical consistency, physical appearance, origins, anchors, and triggers[7] Of these, a ghost's general level of power is determined by its magnitude[8] (also referred to as rank). Like ethereal resonance, a ghost's magnitude depends upon the level, significance, and duration the emotions the ghost experienced at its death, with the weakest ghosts (magnitude/rank 1) feeling relatively the least amounts of emotion and the strongest ghosts (magnitude/rank 5) feeling the greatest amounts of emotion.[9][3][4] Unlike a vampire or some other types of undead, a ghost's power become fixed with the transition to undeath. A ghost does not become more powerful through aging or other later events[10][3][4], barring highly unusual circumstances such as the intercession of the Dark Powers.[3][4] Moreover, most ghosts cannot further advance in character classes due to lack of opportunities to gain experience and fixations on the events related to their death. A ghost darklord is a notable potential exception to this rule.[3][4]
Encountering ghosts
Ghosts may be encountered in any domain.[11] In particular, ghosts can be encountered in Avonleigh,[12], Barovia[13], Borca[14][15][16] (and previously Dorvinia[17]), Darkon[18], Falkovnia[19], Forlorn[20][21], Ghastria[22], Hazlan[23], Kartakass[24], Keening[25], Nova Vaasa[26], Richemulot[27], Sithicus[28], Staunton Bluffs[29], Verbrek[30][31]. Prior to its dissolution, ghosts could be encountered in Daglan.[32] In the Shadow Rift, ghosts can be encountered in the Black Marsh as part of the saugh.[33]
As undead, ghosts can be encountered in Har'Akir[34][35], Mordent[36][37], Sanguinia[38], and Valachan[39][40].
Appearances
Netbook Canon Information
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This section contains netbook-canon info from netbooks |
Miseria is a magnet for all manner of ghosts.[41] Tragathos also has more than its fair share of ghosts, all seemingly coming from the ghost town of Tragos and all in various stages of pain.[42]
Homebrew Non-Canon Information
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This section contains Homebrew non-canon info, created by fans |
Descriptive Text
"As we rode from your home at Heather House to Barrow Cross, where we would turn south for the road to Valachan, we passed five or six people on the road; as is my habit I saluted each by raising my hat and greeting them with a few words, and all but one surly old fellow replied in kind. George likewise greeted some, but ignored others.
At length George asked me what in the Mists I was up to, raising my hat and speaking at random. When I told him I was simply being polite to his neighbors and urged him to do likewise, he paled and was quiet for some time, then told me he had only seen two of them. It was thus I learned that my recent illness had given me a strange gift indeed; I saw the restless dead just as I did the living.
In Mordent especially this proved very useful, but sometimes extremely confusing!"
-Recounted by Mattias Mikkelson to Laurie Weathermay-Foxgrove[43]
References
- ↑ Monster Manual (3.5), p. 116-118
- ↑ Pathfinder Bestiary, p. 144-145
- ↑ 3.0 3.1 3.2 3.3 3.4 Ravenloft Third Edition p. 182
- ↑ 4.0 4.1 4.2 4.3 4.4 Ravenloft Player's Handbook p. 203
- ↑ Monster Manual (3.5) p.
- ↑ Van Richten's Guide to Ghosts p. 11-13
- ↑ Van Richten's Guide to Ghosts p. 8-25
- ↑ Van Richten's Guide to Ghosts p. 8-9
- ↑ Van Richten's Guide to Ghosts p. 9-11
- ↑ Van Richten's Guide to Ghosts p. 8
- ↑ Denizens of Dread p. 84
- ↑ A Light in the Belfry booklet p.33
- ↑ Ravenloft Gazetteer Volume I p. 15
- ↑ Ravenloft: Realm of Terror, p. 66
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 11
- ↑ Domains of Dread p.56
- ↑ Ravenloft: Realm of Terror, p. 69
- ↑ Gazetteer II p.18
- ↑ Gazetteer II p.91
- ↑ Ravenloft: Realm of Terror, p. 70
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 16-17
- ↑ Darklords p. 79
- ↑ Ravenloft Gazetteer Volume I p.46
- ↑ Ravenloft Gazetteer I p.92
- ↑ Gazetteer V p. 87
- ↑ Gazetteer V p.20
- ↑ Gazetteer III p.86
- ↑ Gazetteer IV p.111
- ↑ Islands of Terror p.83
- ↑ Ravenloft: Realm of Terror, p. 81
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 33
- ↑ Feast of Goblyns p.82
- ↑ The Shadow Rift (Module) p. 103
- ↑ Ravenloft: Realm of Terror, 84.
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 39
- ↑ Ravenloft: Realm of Terror, p. 69
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 25
- ↑ Ravenloft: Realm of Terror, p. 84
- ↑ Ravenloft: Realm of Terror, p. 79
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 32
- ↑ Undead Sea Scrolls 2001 p.96
- ↑ Navigaccio p. 34
- ↑ Descriptive text from John W. Mangrum's Teeny Tiny Tales of Terror project (contributed by Nathan Okerlund), from posts on the Fraternity of Shadows message board.
Data from the Ravenloft Catalogue
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Ravenloft Third Edition - p180 | |
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Ravenloft Third Edition - pp182-184 | |
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Ravenloft Third Edition - pp182-184 |
Subcategories
This category has the following 32 subcategories, out of 32 total.
A
- Animal Ghost (5 P)
- Avaricio (empty)
B
- Bussengeist (2 P)
C
- Chindi (empty)
D
F
- Fifth Magnitude Ghost (6 P)
- Fourth Magnitude Ghost (20 P)
G
- Ghost Brute (3 P)
- Ghost Pegasus (empty)
- Ghost Salient Ability (16 P)
- Greater Geist (2 P)
H
- Haunt (3 P)
I
L
- Lockwood Family (21 P)
M
N
- Night Spirit of Richten Haus (9 P)
P
- Pillar Ghost (empty)
- Possibly a Ghost (8 P)
- Preserved Ghost (3 P)
S
T
- Tallow Family (5 P)
- The Phantom Army (1 P)
U
- Unfamiliar (empty)
Pages in category "Ghost"
The following 200 pages are in this category, out of 240 total.
(previous page) (next page)A
B
C
D
E
F
G
H
I
J
L
- La Llorona
- La Sierna de Piedra Negra
- Lady Kateri Shadowborn
- Lady Margaret Scottmatter
- Lai Niangxue
- Lannel
- Leederik
- Leo and Rose
- Leyla Salazar
- Lilia Godefroy
- Linton Lockwood
- Lodris
- Loic Kerleroux
- Longshanks Laetemmer
- Lord Alexander von Lupinoff
- Lord Wilfred Godefroy
- Lorrimar Radzinsky (NPC)
- Lydia O'Brallaghan
- Lyra
M
- Madame Irena Radanavich
- Madeline Stern
- Madonna Scanzi
- Mae Upton
- Magister "Crazy" Krausenatti
- Magravelle
- Maiden of the Menhir
- Manfred Taige
- Marble Spulzeer
- Marguerite
- Maria (of the Temple of Athena)
- Marishka Obour
- Mather Tuck
- Maximilian Lockstone
- Mento Godefroy
- Meriam Joson
- Meron
- Michelle Spandeaux
- Minda Denholm
- Monica Ferrier
- Morgoroth the Black
- Morholt ApBlanc
P
R
S
- Canon
- Netbook-canon
- Homebrew non-canon
- Ethereal
- Monster Manual (3.5)
- Native Monster of Avonleigh
- Native Monster of Barovia
- Native Monster of Borca
- Native Monster of Daglan
- Native Monster of Darkon
- Native Monster of Dorvinia
- Native Monster of Falkovnia
- Native Monster of Forlorn
- Native Monster of Ghastria
- Native Monster of Har'Akir
- Native Monster of Hazlan
- Native Monster of Kartakass
- Native Monster of Keening
- Native Monster of Miseria
- Native Monster of Mordent
- Native Monster of Nova Vaasa
- Native Monster of Richemulot
- Native Monster of Sanguinia
- Native Monster of Sithicus
- Native Monster of Staunton Bluffs
- Native Monster of Tragathos
- Native Monster of Valachan
- Native Monster of Verbrek
- Pathfinder Bestiary
- Prisoner
- Teeny Tiny Tales of Terror
- Undead