Kartakass
| Kartakass | |
|---|---|
| Culture Level | Medieval |
| Ecology | Full |
| Climate & Terrain | Temperate forest, hills |
| Year Formed | 613 BC |
| Population | 5,000 |
| Races (%) | Humans 94%, wolfweres 4%, half-elves 1%, other 1% |
| Languages | Vaasi, Old Kartakan, Balok, Sithican |
| Religions | The Ancestral Choir, Church of Ezra, Church of Hala |
| Government | "Meritocratic independent settlements"[1] |
| Ruler(s) | autonomous meistersingers |
| Darklord(s) | Harkon Lukas |
| Analog | Scotland, Scandinavia |
Kartakass is the most musical domain in Ravenloft, and most natives originate from or have been trained there. It lies in the south of the Core.
A domain with lush forests, it contains only two major settlements: Skald and Harmonia. It is crisscrossed with the rivers that originate from the Musarde River, which flows in from Sithicus and disappears into Hazlan. The domain is bordered by Barovia in the north, Hazlan in the east, and Sithicus in the west. South of this domain lay the Mists. Wedged between Barovia and Kartakass lies Forlorn, a mostly empty domain.
Kartakass is infested with wolfweres (wolves that transform into humans and humanoid-wolf hybrids). The darklord is the Meistersinger (German for "master singer"), Harkon Lukas. This fact is unknown to outsiders, who regard the country as simply being the homeplace for bards and a particular potent alcoholic drink called Meekulbrau. The natives suspect that the very numerous wolves of the land are more than they appear to be but the literal truth about them is rarely whispered. The figurative truth is, however, lent voice in song by the wolfwere bards themselves, who never tire of recounting the tales of the cunning of Grandfather Wolf over and against the stupidity of Grandfather Boar and the feebleness of mankind.
References
Data from the Ravenloft Catalogue
|
Ravenloft Third Edition | |
|
Secrets of the Dread Realms - pp7,28,30-33 | ||
|
Secrets of the Dread Realms - pp8-9 |
