Reckonings: The Overlook

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DeepShadow of FoS
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Post by DeepShadow of FoS »

Nathan of the FoS wrote:Ha ha! Mad Telepathic Reverberation!

(I think what's happened is that Lord de Casteelle failed a Madness check while communicating with Tessius, who failed one while in contact with the unlamented Bluebeard, and then de Casteelle communicated with his simalacrum--the "snowman"--who prompted failed a madness check, and now, every time de Casteelle and the snowman contact each other they get crazier and crazier...:twisted:)
That's it on the money! I'm just waiting for someone to cast Telepathic Bond. One bad apple spoils a bunch, eh?

So that's two DL's down in less than an hour. Any bets/requests on who's next?
The Avariel has borrowed wings,
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
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Post by MatthiasStormcrow »

Oh my! That's hilarious. Note to self: When you go crazy, make sure you go crazy enough to not still be able to do telepathy, right off the bat. It'll go better for everyone.
DeepShadow wrote:So that's two DL's down in less than an hour. Any bets/requests on who's next?
Hmm. Nightmare Court? God-Brain? Hoo-boy. I hope we get to get a decent night's sleep before those ones...

And then there's that lingering Is-Peregrine-Really-Vecna question. If Peregrine dies, does that count as a Darklord biting the big one? :wink:
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Post by Nathan of the FoS »

So, a few weeks back Joel mentioned that there's a Scion of Vecna in Die, Vecna, Die!

I now think Peregrine is that person. Unfortunately, I don't know anything else about him (the Scion) so it's of limited utility to me; but that's still quite the well-hidden Easter egg, if my theory is correct.
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Post by Le Noir Faineant »

So, you're Vecna? - Sure, and Anders will turn out to be :soth: !

:wink:
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Post by Nathan of the FoS »

Rafael wrote:So, you're Vecna? - Sure, and Anders will turn out to be :soth: !

:wink:
No, no, it's true! :lucas: Peregrine really is some kind of clone/son/reincarnation of Vecna.

When DS said "epic", he warn't kidding.
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Post by DeepShadow of FoS »

Nathan of the FoS wrote:
Rafael wrote:So, you're Vecna? - Sure, and Anders will turn out to be :soth: !

:wink:
No, no, it's true! :lucas: Peregrine really is some kind of clone/son/reincarnation of Vecna.

When DS said "epic", he warn't kidding.
No kidding here! And FWIW, I've finally decided to tie one other PC's backstory into RL, somewhat. It was a little hard to do with PC's outside of RL, but after what I've done with Peregrine, I couldn't leave the other PC's alone.

Not that anyone out there is envious of Peregrine's revelations, I'll warrant. :twisted: Nor have we seen the last/worst of Peregrine's malign paradigm shifts. I really need to get working on that cut scene, it's about time to turn things up a notch.... 8)

Seriously, Rafael, your fellow PC's have killed two DL's and kidnapped a third. Did you really think I'd limit myself to hitting only above the belt in a game like this? :wink:
The Avariel has borrowed wings,
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
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Post by DeepShadow of FoS »

MatthiasStormcrow wrote:And then there's that lingering Is-Peregrine-Really-Vecna question. If Peregrine dies, does that count as a Darklord biting the big one? :wink:
It might, actually, depending on...nevermind... :twisted:

Gee, I'm in a "toss out random info" sort of mood today. I think I'm just happy to have the Balin post done. I had to rewrite the whole thing about six or seven times, because I kept noticing little details that threw off one thing and then another. First I didn't notice that Balfour can see into the spirit world, so his shackles missed due to the 50% miss chance despite the natural 20, then they hit and Balin was stuck on a sinking ship, then I remembered his ring, so that whole thing was moot....

In the end, there's still a small detail of whether Balin can actually be sucked into an iron flask while in the ether--maybe Balfour was blinking at the time--but it doesn't really matter. I'm just quite pleased that I finally scripted some decent drama for Pieter van Riese right before he got offed.
The Avariel has borrowed wings,
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
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Post by Nathan of the FoS »

DeepShadow wrote: Not that anyone out there is envious of Peregrine's revelations, I'll warrant. :twisted: Nor have we seen the last/worst of Peregrine's malign paradigm shifts. I really need to get working on that cut scene, it's about time to turn things up a notch.... 8)
DeepShadow wrote: It might, actually, depending on...nevermind... :twisted:
:shock:
...
:shock: :shock:
...
:shock: :shock: :shock:

Well. I guess I'd better wear Depends to the computer lab the next few days.
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Post by DeepShadow of FoS »

DeepShadow wrote:No kidding here! And FWIW, I've finally decided to tie one other PC's backstory into RL, somewhat. It was a little hard to do with PC's outside of RL, but after what I've done with Peregrine, I couldn't leave the other PC's alone.
Come to think of it, if you count Shadross as a PC, then that's one other background that's tied in through Harrin...and I just recalled another tie-in that may be coming soon. I guess I've done quite a few tie-ins, but Peregrine's is just getting his first. Amnesia kinda demands to be addressed up front.

Anyway, enough using this Overlook as my fishing platform. I've got some posts to work on!

(Maybe I'd get them done sooner if I stripped everyone of their magic items...)
The Avariel has borrowed wings,
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
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Post by DeepShadow of FoS »

If I may, I'd like to add Balin's save against the iron flask to our slowly growing list of things that posed a significant threat. IIRC he had higher than a 50% chance of helpless imprisonment, thanks to level draining and an ethereal sinkhole of evil effect.
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The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
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Post by Le Noir Faineant »

DeepShadow wrote: Seriously, Rafael, your fellow PC's have killed two DL's and kidnapped a third. Did you really think I'd limit myself to hitting only above the belt in a game like this? :wink:
:twisted: And that was before I entered...

Sorry for my little participation these days. I caught an ennerving flu, and have to lay in bed most of the time... :cry:
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Post by Nathan of the FoS »

DeepShadow wrote:If I may, I'd like to add Balin's save against the iron flask to our slowly growing list of things that posed a significant threat. IIRC he had higher than a 50% chance of helpless imprisonment, thanks to level draining and an ethereal sinkhole of evil effect.
...!...

Of course, that would have left the Captain to deal with a very unhappy ursinal, while smack in the middle of said ursinal's reality wrinkle. (How is that affecting what's going on, anyway?) Not too much of a win, which, I suppose, is why it was his weapon of last resort.

In unrelated news, I have a new appreciation for the vast mobility of aerial creature relative to creatures not so fortunately endowed. Between 200 feet of movement a round, wingover, and hover, Sariel may actually be able to act quickly and effectively enough to keep the evil sloop of death away...
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Post by DeepShadow of FoS »

Nathan of the FoS wrote:Of course, that would have left the Captain to deal with a very unhappy ursinal, while smack in the middle of said ursinal's reality wrinkle.
Well, Reise wouldn't have been dealing with the ursinal until he rejuvenated, and then he would have been quite shocked and dismayed indeed that it had been released. Its original mission had been to save his crew, you may recall.
(How is that affecting what's going on, anyway?)
It's only been here for a round or two. Wait a while before you start looking Balin over for extra arms.
Not too much of a win, which, I suppose, is why it was his weapon of last resort.
Again, this wasn't the captain's choice, but Balfour's. Reise had charged Balfour with defending the ship, which he had done a decent job of despite the fact that he was going increasingly off his rocker. The flask had been a weapon of opportunity, and Balfour didn't know anything was in it. Kinda like in LotR when Wyrmtongue throws the Palantir out of Orthanc. So hard to get good help these days, ya know. :azalin:
In unrelated news, I have a new appreciation for the vast mobility of aerial creature relative to creatures not so fortunately endowed. Between 200 feet of movement a round, wingover, and hover, Sariel may actually be able to act quickly and effectively enough to keep the evil sloop of death away...
Or he may just set it aflame. If there's anything worse than a phantom ship ramming you broadsides, it's a flaming phantom ship ramming you broadsides. :oops:
The Avariel has borrowed wings,
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
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Post by Le Noir Faineant »

I am sorry if that's ennerving, but I still don't quite understand the current situation. On which ship am I? Where are the others? What is going on upstairs? - The much I like to read your posts, the much I would like to participate... :? :)
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Post by MatthiasStormcrow »

Ok, so, to back up and review, a bit: (pardon if any of this is stuff you'd already figured out, Rafael) Cortez (that's me) has four ships that cruised into Saragoss in a sort of diamond formation; the Pirate's Bane, the ship he's captain of, was in front, and that's the one most of the PCs spend most of their time on. Out to the sides were the Demon Cutter on the right (starboard), which is the ship that Cortez's cohort, Shadross, is captain of, and the Brinewine Runner on the left side (port), which is the ship that's currently about to get rammed by this mysterious ghost ship. In back, there's the fourth ship, the Smiling Serpent, which is the only one that isn't completely stuck in the muck and could still actually sail around. We're a little concerned that a ghost we met earlier might come back later and try to hijack the Serpent, but that's a whole 'nother story.

A little ways away from the Pirate's Bane, there's a lifeboat where we're keeping Draga, because part of what's keeping Draga Salt-Biter all messed up is the fact that he's got an extremely contagious disease, so we needed a place to keep him.

All the way on the other side of Saragoss, Peregrine's got a ship with its own problems going on. And off in the Sea of Sorrows, Tessius just took out Bluebeard and now Balin's gone and killed Pieter van Riese. All the Saragoss stuff takes place in the Umberlee's Belly thread, and all the Sea of Sorrows stuff happens in the "On the Sea of Sorrows" thread.

At the moment, here's where everyone in Saragoss is, as far as I know: Invictus (Tessius's shadow companion), Ciera, and her familiar Nephys are all out at the lifeboat, keeping an eye on Draga. Cortez was out on the lifeboat watching Draga, but now he's headed over to the Runner, the ship that's about to get rammed; Shadross is swimming out to the ghost ship. Kinketsu (that's Ciera's monk cohort) was down below decks on the Pirate's Bane, and is probably going to run upstairs and try to help with the ghost ship. You (Anders) and Sariel (Sariel is Balin's dragon cohort; see what happens when almost every PC takes leadership? :wink: ) were on the Pirate's Bane, looking through a bunch of books you stole from a local vampire, but when you guys heard that the ghost ship was coming, Sariel flew over to set it on fire and generally smash it up, dragon-style. Now, like DeepShadow said,
DeepShadow wrote:Anders might also be able to fly out in the ether like Kinketsu, but this would be his last Shed Body for the day. OTOH, if there's another way to get him out there, maybe he can help with incorporeal touch alone. Maybe he and Kinketsu could ride the carpet of flying?

Finally, I'm sure it would occur to your PC's that this is a good way to lure big hitters out onto the waves, either for a serious trap or just to keep them busy while another attack comes from elsewhere. Anders and Kinketsu would be the major hitters against Harrin, and fighting this ship could deplete their powers to fight him. OTOH, not hitting this ship with everything might mean letting it hit the Runner broadside.
So, all perfectly simple, right? :shock: That's mostly everything, I think, but if you have more questions feel free to ask!

Oh yeah, also, if you haven't read The Story So Far, that might help a bit, especially the list of characters, so you can keep all the names straight!
"You see, what you thought was a gibbering abomination from the pits of Hell was really just a fruitbat. We get 'em all the time in Salt Lake."

-Benjamin Dean, Doomtown Ep. 8
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