The Shadow Rift (Domain)

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The Shadow Rift (Domain)
Culture Level
Ecology
Climate & Terrain
Year Formed
Population
Races (%)
Languages
Religions
Government Hereditary Aristocracy
Ruler(s) The Seelie Court / The Unseelie Court
Darklord(s) Gwydion
Nationality
Analog Fey folklore and a mixture of influences from Dante's Inferno and the Labyrinth and the Dark Crystal movies[1]
Related Categories
Locations in The Shadow Rift (Domain)
Transportation in The Shadow Rift (Domain)
Inhabitants of The Shadow Rift (Domain)
Former Inhabitants of The Shadow Rift (Domain)
Flora of The Shadow Rift (Domain)
Fauna of The Shadow Rift (Domain)
Native Monsters of The Shadow Rift (Domain)

Located at the heart of the Core, the Shadow Rift appears from the outside as a deep chasm full of Mist. But at the bottom of the chasm is a thriving civilization of Shadow Fey, protected from the sun by the Mists above. These same Mists of Shadow make it difficult to enter the Shadow Rift safely, for to penetrate the Mists far enough means to fade away into nothing. The interior of the Shadow Rift is subject to a temporal fugue, so that a fortnight outside the Rift corresponds to a year inside.

Political rule of the domain alternates between the Seelie Court of Queen Maeve and the Unseelie Court of Prince Loht. The darklord of the domain is Gwydion, though he remains trapped within the Obsidian Gate.

Things, Creatures & Personages of Legend

Biology

Flora[2]

Despite the lack of a sun, plant life exists in abundance and diversity throughout the Greenlands, especially plants bearing fruit and flowers. Various plant species of the Core are seen together without regard to differences in climate or environmental preference. Strange plants unknown elsewhere also abound in the Greenlands, including applewort, heartrose, shee's kiss, and starweed. Other plants hail from the Plane of Shadow, such as the umbral banyan.

On the other hand, the Stonedowns is mostly bereft of plants, save for the Stonedowns moss.

Fauna[3]

Many kinds of nocturnal fauna thrive in the perpetual twilight of the Shadow Rift.

Native Horrors[3]

Geography

Weather

Terrain

Lakes

Communication

Rivers

Dnar River System

Roads

Fractures

Principe one to and from Shadow Rift in the south west in the form of a cave.

Economy

Population Distribution

Towns

Villages

Authority

Darklord

Temporal Rule

Legendary

Contempory

Spiritual Rule

Legendary

Contempory

Church and State

Government

Law

Law-Enforcement

Extra-Judicial

Intelligence Gathering

Military Footing

Casus belli

Past

Present

Future

Language & Culture

Gods and Religions

God - Focus - Domains

Inns & Taverns

NPC

References

  1. Gazetteer V Author's Notes
  2. Gazetteer V p. 103-104
  3. 3.0 3.1 Gazetteer V p. 103, 105

Chronology

BC


References


Data from the Ravenloft Catalogue

The Shadow Rift

Secrets of the Dread Realms - pp7,33,35
Ravenloft Third Edition - pp15,19,138-139
The Shadow Rift - pp61-124
The Ravenloft Campaign Setting:Domains and Denizens - pp4-5

Secrets of the Dread Realms - pp8-9
Ravenloft Third Edition - inside cover
The Shadow Rift - p57
The Ravenloft Campaign Setting - poster map

Shadow Rift, The Shadow Rift