Falkovnia: Difference between revisions
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====Hills==== | ====Hills==== | ||
[[Weissfalkund]], the foothills of the [[Sleeping Beast | [[Weissfalkund]], the foothills of the [[Sleeping Beast Mountains]]. | ||
[[Crumbling Hills]], leading into the Shadow Rift. | [[Crumbling Hills]], leading into the Shadow Rift. | ||
Revision as of 22:18, 26 April 2010
| Falkovnia | |
|---|---|
| Culture Level | |
| Ecology | Full |
| Climate & Terrain | |
| Year Formed | |
| Population | |
| Races (%) | |
| Languages | |
| Religions | |
| Government | |
| Ruler(s) | Vlad Drakov |
| Darklord(s) | |
| Nationality | |
| Analog | 20th century fascist states |
| Related Categories | |
| Locations in Falkovnia | |
| Transportation in Falkovnia | |
| Inhabitants of Falkovnia | |
| Former Inhabitants of Falkovnia | |
| Flora of Falkovnia | |
| Fauna of Falkovnia | |
| Native Monsters of Falkovnia | |
Falkovnia is ruled by Vlad Drakov, a mad tyrant (and former Krynnian mercenary) with a love of impaling as an execution method (an obvious reference to the Wallachian voivode, sometimes known as "Vlad the Impaler", although Drakov also shows echoes of Hitler and Stalin).
Falkovnia produces much of the Core's grain and wheat, which Drakov uses to fund his war machine. As absolute ruler of Falkovnia, everything is his property, including the population, which are branded with the mark of a hawk on their foreheads shortly after birth (perhaps a reference to Italian fascism symbols).
Drakov has attempted to invade Darkon, the vast domain to the north, no less than four times since Falkovnia was formed, and every time his army reached the border, an army of undead creatures rose again to stop them. Every man in Drakov's army who fell rose to fight for Darkon. Four domains around Falkovnia (Borca, Richemulot, Dementlieu, and Mordent) have signed a mutual defense treaty in the event that Drakov invades any of them, although he believes that they are not worth invading, being run by women and fops.
Things, Creatures & Personages of Legend
Biology
Flora
Fauna
Native Horrors
Geography
Note: The above map have serious inaccuracies when compared to that used in the 3rd edition of Ravenloft.
Weather
Terrain
Hills
Weissfalkund, the foothills of the Sleeping Beast Mountains.
Crumbling Hills, leading into the Shadow Rift.
Canyons
Forests
Vigila Dimorta, or "Sentries of Death," called that for the local legend wherein one spontaneously combusts for each of Drakov's victims.
Lakes
Lake Kriegvogel, a reputedly bottomless lake near Silbervas.
The Raptor Lakes (Lake Adler, Lake Eule, Lake Falk) on the Vuchar River.
Lake Schvort and Lake Beschir. on the Dementlieu border.
Rivers
The Arbket, with tributaries Talon and Zhukfer, flowing along the southern border and joining the Musarde just south of Lake Kriegvogel.
The Drogach, with its tributary, the Grashen, fed by the Umysher, all running along the northern border until they join the Vuchar. The point where the Grashen empties into the Drogach is the site of Grashen Falls, and the eponymous village.
The Musarde, flowing north out of Richemulot and into Dementlieu.
The Vuchar, flowing south out of Darkon and into the Musarde.
Roads
Scythe Road, or Scythe Highway
Economy
Agrarian
Crops
Manufacturing
Trade
Taxation
Black Market
Landmarks
The Shadow Rift
Population Distribution
Towns
Villages
Authority
Temporal Rule
Legendary
Contemporary
Spiritual Rule
Legendary
Contemporary
Church and State
Government
Falkfuhrer Jardian Kovedknochen
Law
Law-Enforcement
Extra-Judicial
Intelligence Gathering
Military Footing
Casus belli
Past
Present
Future
Language & Culture
Gods and Religions
Inns & Taverns
NPC
References
Chronology
BC
Data from the Ravenloft Catalogue
|
Ravenloft Third Edition | |
|
Secrets of the Dread Realms - pp7, 24-25 | ||
|
Secrets of the Dread Realms - pp8-9 |
