The Shadow Rift (Domain): Difference between revisions

From Mistipedia
Jump to navigationJump to search
The Lesser Evil (talk | contribs)
The Lesser Evil (talk | contribs)
Line 72: Line 72:
*[[Anvolee]] (mostly [[:category:changeling|changelings]])
*[[Anvolee]] (mostly [[:category:changeling|changelings]])


*[[Belivuie]] (mostly [[sith]])
*[[Beliviue]] (mostly [[sith]])


*[[Esmerth]] (mostly [[shee]])
*[[Esmerth]] (mostly [[shee]])

Revision as of 15:38, 31 December 2019

The Shadow Rift (Domain)
Culture Level Late[1] Medieval (7)[1][2]
Ecology Full[2]
Climate & Terrain Temperate forest, hills, plains, mountains, swamp[2]
Year Formed Arak formed in 575 BC, transited to The Shadow Rift in 740 BC[2]
Population 24,000[2]
Races (%) Arak 40%(teg 7%, powrie 7%, brag 7%, muryan 6%, shee 4%, sith 4%, alven 2%,fir 2%, portune 1%), changelings 25%, other 35%[2]
Languages Arak*, Sylvan*, Balok, Darkonese, Mordentish, Tepestani, Vaasi[2]
Religions None[2] for the most part
Government Hereditary Aristocracy[2]
Ruler(s) Queen Maeve / King Loht[2]
Darklord(s) Gwydion[2]
Nationality
Analog Fey folklore and a mixture of influences from Dante's Inferno and the Labyrinth and the Dark Crystal movies[3] The society and culture of the Arak takes some inspiration from Tutor England.[1]
Related Categories
Locations in The Shadow Rift (Domain)
Transportation in The Shadow Rift (Domain)
Inhabitants of The Shadow Rift (Domain)
Former Inhabitants of The Shadow Rift (Domain)
Flora of The Shadow Rift (Domain)
Fauna of The Shadow Rift (Domain)
Native Monsters of The Shadow Rift (Domain)

Located at the heart of the Core, the Shadow Rift appears from the outside as a deep chasm full of Mist. But at the bottom of the chasm is a thriving civilization of Shadow Fey, protected from the sun by the Mists above. These same Mists of Shadow make it difficult to enter the Shadow Rift safely, for to penetrate the Mists far enough means to fade away into nothing. The interior of the Shadow Rift is subject to a temporal fugue, so that a fortnight outside the Rift corresponds to a year inside.

Political rule of the domain alternates between the Seelie Court of Queen Maeve and the Unseelie Court of Prince Loht. The darklord of the domain is Gwydion, though he remains trapped within the Obsidian Gate.

Things, Creatures & Personages of Legend

Biology

Flora[4]

Despite the lack of a sun, plant life exists in abundance and diversity throughout the Greenlands, especially plants bearing fruit and flowers. Various plant species of the Core are seen together without regard to differences in climate or environmental preference. Strange plants unknown elsewhere also abound in the Greenlands, including applewort, heartrose, shee's kiss, and starweed. Other plants hail from the Plane of Shadow, such as the umbral banyan.

On the other hand, the Stonedowns is mostly bereft of plants, save for the Stonedowns moss.

Fauna[5]

Many kinds of nocturnal fauna thrive in the perpetual twilight of the Shadow Rift.

Native Horrors[5]

Geography

Weather

Terrain

Lakes

  • The Biting Tarn, in the Stowndowns, fed by the Falling River and rendered noxious by the contaminants of the Falling River's tributaries

Communication

Rivers

The Falling River originates in Loch Lenore, winding across the Greenlands and receiving contributions (not always water, sometimes strange things like liquid silver, slime, or even blood) before spilling over the Precipice into the Biting Tarn of the Stowndowns. Two rivers leak out of the Biting Tarn, the Nightrush and the Grimfey Flow, ultimately ending in the Black Marsh.

Roads

Fractures

Fractures are the primary way of entering or leaving the Shadow Rift. The Fracture leading from southwestern Tepest to the Shadow Rift is a series of underground caverns. It is the most reliable and only continuously available fracture, although there are others.

Economy

Population Distribution

Towns

Villages

Authority

Darklord

Temporal Rule

Legendary

Contempory

Spiritual Rule

Legendary

Contemporary

Church and State

Government

Law

Law-Enforcement

The chaotic Muryans act as the police force.

Extra-Judicial

Intelligence Gathering

Language & Culture

Gods and Religions

References

  1. ↑ 1.0 1.1 1.2 The Shadow Rift (Module) p. 121
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Gazetteer V p. 98
  3. ↑ Gazetteer V Author's Notes
  4. ↑ Gazetteer V p. 103-104
  5. ↑ 5.0 5.1 Gazetteer V p. 103, 105

Chronology

BC


References


Data from the Ravenloft Catalogue

The Shadow Rift

Secrets of the Dread Realms - pp7,33,35
Ravenloft Third Edition - pp15,19,138-139
The Shadow Rift - pp61-124
The Ravenloft Campaign Setting:Domains and Denizens - pp4-5

Secrets of the Dread Realms - pp8-9
Ravenloft Third Edition - inside cover
The Shadow Rift - p57
The Ravenloft Campaign Setting - poster map

Shadow Rift, The Shadow Rift