Richemulot Revisited
Richemulot, being the riverboat domain, to me sparks images of New Orleans and the Mississippi. A relatively new realm, with no nobles (at least not by blood) and plentiful amounts of extra space represents the atmosphere of the colony, where the rich could build impressive manor-houses and plantations and imagine themselves aristocrats.
The presence of swamps is also an idealic environment for rats, dire rats and wererats, the plague of Richemulot.
Richemulot at a Glance
Cultural Level: Renaissance (8)
Ecology: Full
Climate/Terrain: Temperate forest, hills, swamp and plains
Year of Formation: 694 BC
Population: 45,330
Races: Humans 93%, Halflings 5%, Half-Vistani, Other 1%
Human Ethnic Groups: Richemuloise 78%, Borcan 9%, Falkovnians 7%, Nova Vaasans 3%, Darkonians 2%, other 1%
Languages: Mordentish*, Balok, Falkovnian, Halfling, Vaasi, Darkonese
Religions: Ezra*, Hala
Government: Hereditary aristocracy
Ruler: Jacqueline Reiner
Darklord: Jacqueline Reiner
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Richemulot has been slightly modified for use, introducing swampland to the ecology
Landscape
In addition to the details in the GAZ3, at places where the currents of the Musarde river are not as strong, dead pools of water and mangrove trees create swampland areas
Flora
In addition to the native flora mentioned on p86 of the GAZ3, the swamplands of richemulot are filled with a variety of marshland plants, grasses, and hardy trees that thrive in the muddy swampwaters, such as mangroves.
Fauna
In addition to the native fauna mentioned on p86 of the GAZ3, the swamplands of richemulot are filled with allegators, snakes and frogs that make their home in the murky waters and swampland flora.
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