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Arcane Relics

This dark corner is reserved for items that flow with arcane power. Here you will find new magical items of all kinds, from clever devices designed to make life just that bit more magical, to arcane relics of legendary power.


2nd Edition Conversions

Ravenloft 2nd Edition had a host of unique magical items, some of which have not made it into the current 3.5 e versions. Below are some basic conversions of magical items found in various outdated sourcebooks.

The following magical items can be found in their original forms in the Ravenloft Forbidden Lore Boxed Set (Nova Arcanum).

Finger of Commanding

This item looks like a simple finger bone with jeweled knuckles. It radiates an aura of summoning. When the proper command word is spoken it enables the holder to raise and command up to 6 Hit Dice of zombies or skeletons. The bodies must be normal corpses. This item does not usurp control over existing zombies or skeletons. The effects last for 1 hour. It can only be used once a day. Using this magical itemn is call for a powers check.

Heartseeker (+1 spear)

This unusual wooden spear is carved from a single piece of ash. The tip is carved right on the shaft and is obviously also wooden. It has a moderate aura of enchantment. As a normal weapon it has a + 1 enchantment and inflicts normal damage despite the apparent frailty of its tip.

When used against a vampire, it is always capable of negating its damage reduction if the attack roll is successful, even if a similar weapon would normally not. Any successful hit on a vampire is to the heart, effectively driving the shaft through as if it were a stake. The vampire is then pinned according the normal rules for vampires. If the spear removed without first destroying the body the vampire is restored and begins to regenerate.

Mirror of Reflecting

This magical mirror shows the true appearance if anything reflected in it. It parts the veils of illusion and invisibility, but it does not otherwise reveal magical effects. It radiates an aura of alteration. The mirror can be of any size, but is usually about three feet by five feet.

Strahd is particularly fond of this magical item because it will show his reflection, even though he is a vampire. It does not reveal his undead nature and would not reveal the existence of any magical spells that might be affecting him.

Zombie Blood

This horrid potion can turn a normal person into a zombie for ld4 + 1 days. It is colorless, odorless, and tasteless, making it easy to slip into food or drink. The potion can be attuned to a single master if that person stirs the potion with his finger prior to giving it to his victim.

Once consumed, the person becomes mentally like a zombie. His body is still alive, but he does nothing without explicit orders. If the potion was stirred, then the zombie obeys only that person.

Otherwise the new zombie obeys any order. The victim does not even eat or sleep unless commanded. He cannot feel pain and is immune to sleep and charm spells, just like a zombie.

In combat, he retains his hit points and saving throw values, but his attack, damage and AC are the same as a normal zombie's. He is still affected by physical damage and even poison. The person can be turned just like a zombie, but he cannot be destroyed. If the turning attempt would destroy a normal zombie, the effects of the potion are negated immediately.

Knowingly using the Zombie Blood potion is cause for a powers check.

Wolf'spaw

This item seems like a simple peasant charm. It is a wolfs paw stuffed with wolfsbane. There is a leather thong of suitable length for hanging it around a person's neck. The bearer of this charm radiates a ten-foot-wide circle of protection that prevents all wolves, dogs, or other canine species from entering. Vampires in wolf form, werewolves in wolf or wolfman form, and even gnolls are kept at bay.



Original artworks and materials are © Copyright 2003 to Ben Mowbray.
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