Whats a good template for a rogue
Whats a good template for a rogue
A couple of my players want templates and to even it out I want to give everyone something, but I'm not quite sure yet what to make a rogue in the party. He wants to avoid undead templates at all costs. Is there one that will work well with a rogue?
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It should be.
I'll just look it up...
My mistake Tiefling is an actual creature (coming under 'Planetouched' on page 151 of monster manual (v 3.0).
Half-fiend is probably your best bet. Unless you wanted them to be Half-celestial. Or a Lycanthrope -many variations there being Were-bat,rat,wold, boar, raven, ray, etc etc.
I'll just look it up...
My mistake Tiefling is an actual creature (coming under 'Planetouched' on page 151 of monster manual (v 3.0).
Half-fiend is probably your best bet. Unless you wanted them to be Half-celestial. Or a Lycanthrope -many variations there being Were-bat,rat,wold, boar, raven, ray, etc etc.
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Hey! Most of these templates are evil!
I would suggest a genasi. Not a dread elemental genasi, but a simple genasi.
Or better yet a template that you would figure out with the help of the player.
What about a half- fey?
I would suggest a genasi. Not a dread elemental genasi, but a simple genasi.
Or better yet a template that you would figure out with the help of the player.
What about a half- fey?
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How about the shadow-walker template from Unapprochable East? It is great for sneaking and fighting. And it's an aquiered template that the Teflammer Shadowlords only apply to members of their guild except in a very few cases, so you could get an adventure out of the PCs convincing them to perform the ritual that bestows the template on the rogue.
Also, www.crystalkeep.com houses a template collection in their D20 section.
Also, www.crystalkeep.com houses a template collection in their D20 section.
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war forgered (scout) from monster manuel 3 (3.5 ed.) I think would be perfect. Its a type of golem that has independent thought and reasoning so it has no problem becoming a player character, it has the same CR as a human with higher natural armour class (+2 to +4) the only problem is that it if it wanted to improve its Ac it would have to get the armour forged for its skin, so it cant take it off (but doesnt get penalitie for resting with it on either) and thiers a 25% chance that it ignores sneak attacks and critical hits made against it, because it body is its armour. The other problem is that it would have a high OR rating unless disguised. Definetly something to look into, it has its own feats and can be of any alignment. Ill be playing one very soon, and Illl let you now how it worked out.
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