Been working hard on a new horror game. Interested in getting feedback from people here on the trailer I put together for it:
http://www.youtube.com/watch?v=RDBOaewbWCw
A trailer for my horror game
- BedrockBrendan
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- Gonzoron of the FoS
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Re: A trailer for my horror game
Wow, the game looks very interesting and well made! The trailer looked very professionally produced, the only criticism I'd give is that the trailer doesn't really "pop" with excitement. I guess I'm used to faster paced movie trailers. Toccata & Fugue is one of my faves, of course, but it's kinda slow for a trailer. Then there's the part near the end where the text matte slowly scrolls across the screen, which looked cool, but was so slow, I think some might lose interest. Overall, the trailer made got me interested in the product, but I was already disposed well to it. I think it could use a little more pizzazz to grab the general gaming populace.
Good luck with your game and your company! I'll keep an eye out for your products...
Good luck with your game and your company! I'll keep an eye out for your products...
"We're realistic heroes. We're not here to save the world, just nudge the world into a better place."
- BedrockBrendan
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Re: A trailer for my horror game
Thanks. I think you are right it should be edited down a bit. I probably fell a bit too in love with the scrolling text effect and let it drag too long. I used Toccata because I wanted a horror movie cliche running through the trailer (and I managed to find a public domain recording of it). I like that piece as well, but something more up tempo might work. Maybe I should do another one with a little more pop to it. Finding a public domain classical recording that fits the genre is the real trick there.Gonzoron of the FoS wrote:Wow, the game looks very interesting and well made! The trailer looked very professionally produced, the only criticism I'd give is that the trailer doesn't really "pop" with excitement. I guess I'm used to faster paced movie trailers. Toccata & Fugue is one of my faves, of course, but it's kinda slow for a trailer. Then there's the part near the end where the text matte slowly scrolls across the screen, which looked cool, but was so slow, I think some might lose interest. Overall, the trailer made got me interested in the product, but I was already disposed well to it. I think it could use a little more pizzazz to grab the general gaming populace.
Good luck with your game and your company! I'll keep an eye out for your products...
Ideally I want to get it down to about 2 minutes I think.
- Joël of the FoS
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Re: A trailer for my horror game
What Ron said!
I had to fight not to click away, even if I'm interested in knowing more about the game!
Joël
I had to fight not to click away, even if I'm interested in knowing more about the game!
Joël
"A full set of (game) rules is so massively complicated that the only time they were all bound together in a single volume, they underwent gravitational collapse and became a black hole" (Adams)
- BedrockBrendan
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Re: A trailer for my horror game
We just released it in PDF (will be out in print in October): http://rpg.drivethrustuff.com/product_i ... s_id=93706