tec-goblin wrote:Yes, it's the same story: my favorite games have to be promoted by fans (Swashbuckling/7th Sea/Ravenloft).
In general, it's the story of my life: the music I listen to, my favorite card game (7th Sea CCG) and my favorite RPGs aren't promoted well.
Yep, I remember having to promote a few things in the past, the hardest one to promote was a comix called You Stink and I Don;t for a friend at the time in Australia. He wanted to get some international sales and I helped him out, but it wasn't to successful. Aussie humour is very odd, though I do manage to understand it and find it funny.
Promoting Ravenloft is never to easy though, when I got my first group to DM here I had a hard time convincing them that a gothic horror setting wit helements of fantasy is not that terrible. It got easier when they started to play Vampire and Werewolf (I didn't play many times, hated the d10 system and hated the live play even more) and convinced them that it was closer to a medieval/renaissance equivalent. I did start it that way for them, then brought what was more of a pure Ravenloft into it, they never noticed the change until they noticed it was utterly different from how they started. I just told them they had got better at it. They enjoyed it, kept up their Vampire and Werewolf and FR games (always hated FR to, not my cup of tea at all, hey I'm not a high fantasy person

).
My second group was harder to convince until we joined another group every 2 weeks that lived some 50 miles away (we car pooled our way each time) and the campaign there happenedto be Ravenloft. The other guys had no idea but I did, they then asked me to run a game of it for them and replied asmoething similar to the words "I have been trying to for nearly 6 months now but you guys wouldn't have it!"