Category:Poison: Difference between revisions

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There are five means of making poison:  
There are five means of making poison:  
* [[Craft ([[poisonmaking]]) - any poison  ([[Gazetteer IV]], 132)
* [[Craft (poisonmaking)]] - any poison  ([[Gazetteer IV]], 132)
* [[Craft (pharmacologist)]] - any poison  
* [[Profession (pharmacologist)]] - any poison  
* [[Profession]] ([[herbalist]]) - flora-based ([[fungi]] & [[plants]]) poison ([[Gazetteer IV]], 132)
* [[Profession]] ([[herbalist]]) - flora-based ([[fungi]] & [[plants]]) poison ([[Gazetteer IV]], 132)
* [[Craft (alchemy)]] - fauna-based poison, mineral-based poison, and other more esoterically based poison ([[Gazetteer IV]], 132)
* [[Craft (alchemy)]] - fauna-based poison, mineral-based poison, and other more esoterically based poison ([[Gazetteer IV]], 132)

Revision as of 09:58, 21 March 2013

Poisons are substances that derange the physical or mental processes of creatures. Poisons are not nutriments. Nutriments are essential to sustaining the physical and mental processes of creatures, whereas poisons are introduced into the body for the purpose of undermining, temporarily or permanently, these processes. Antidotes are substances that counter poisons by restoring to proper order processes so undermined and deranged. Poisons are closely related to drugs which are defined as substances that modify physical or mental processes. When these modifications are intended to cure or to treat disease drugs are medications. When these modifications are intended to cause harm drugs are poisons. An overdose of drugs is poisonous. Any drug and indeed substance, in sufficient quantity, can be used as a poison, although rarely with any great practicality.

There are five means of making poison: