After the prologue my players finally are level 1 and mistleaded to the swamps of Souragne. I'm planning to run the night of the walking dead story. I have a few ideas to make the adventure longer and readed the "Guide to Souragne" again.
I'm just wondering if people have also a few good ideas to introduce in the swamp of in Marais D'Tarascon. Especially mood situations, or things were players have to use their brains to succeed.
Chicken Bone will also be presented as he will become more important after the events in NOTWD.
Souragne: Night of the Walking Dead
- Rudolf Weathermay
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- alhoon
- Invisible Menace

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Re: Souragne: Night of the Walking Dead
Just a warning: In 3rd edition I runned the adventure with 2nd lvl chars and they barely survived a couple of times.
"You truly see what a person is made of, when you begin to slice into them" - Semirhage
"I am not mad, no matter what you're implying." - Litalia
My DMGuild work!
"I am not mad, no matter what you're implying." - Litalia
My DMGuild work!
- Rudolf Weathermay
- Arch-villain

- Posts: 166
- Joined: Fri Sep 23, 2011 1:11 pm
- Location: Belgium
Re: Souragne: Night of the Walking Dead
yeah I found out I have to be careful with the conversations. Like the attack of 3 giant toads. 3 of them is too hard for 1'st level characters 
