Ravenloft Horror Within - source book set for June 2026
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Ravenloft Horror Within - source book set for June 2026
"Blood once flowed, a choice was made
Travel by night the smallest one bade" The Ballad of the Taverners.
The Galen Saga: 2000-2005
Travel by night the smallest one bade" The Ballad of the Taverners.
The Galen Saga: 2000-2005
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Re: Ravenloft source book set for June 2026
https://www.thegamer.com/dungeons-and-d ... ouncement/
While it isn't releasing on March 15th exactly (that was when Curse of Strahd was released), the general idea of "season of horror" seems to be to celebrate the 10 year anniversary of Curse of Strahd's release and the induction of Ravenloft-related content into 5e & 5.5e
There will also be "Deadfall", an adventure featuring the Red Wizards of Thay, in the subsequent Season of Magic. That can be useful for Darkon or Hazlan
There will also be a separate DM screen & map pack released as part of the Season of Horror.
This Reddit thread has some pictures of the book's interior:
And here's one on the R/Ravenloft subreddit:
To me, it's always nice to see something related to Ravenloft. One thing I wanted more from VRGTR was further expansion to the ideas it presented, so the fact that we're potentially getting that is exciting. More support for the setting and the new continuity shows it isn't dead in the water and still quite popular and I think my party will love the new subclasses. And with how strong the monsters in 5.5e have gotten in relation to party strength, I think I'll be able to find some mileage in this as well!
While it isn't releasing on March 15th exactly (that was when Curse of Strahd was released), the general idea of "season of horror" seems to be to celebrate the 10 year anniversary of Curse of Strahd's release and the induction of Ravenloft-related content into 5e & 5.5e
^ From Polygon (https://www.polygon.com/dnd-2026-releas ... loft-thay/).Description: Ravenloft: The Horrors Within will deliver more player options like new horror-themed subclasses, species, backgrounds, and Dark Gift feats. It will also deliver content around Darklords and Domains of Dread, as well as dozens of Fearsome Mists Denizens, including potential allies like the iconic Rudolph van Richten. The Horrors Within is a complete package for DMs to build a horror-themed campaign, with content that spans multiple subgenres like gothic, dark fantasy, cosmic, the occult, and more.
There will also be "Deadfall", an adventure featuring the Red Wizards of Thay, in the subsequent Season of Magic. That can be useful for Darkon or Hazlan
There will also be a separate DM screen & map pack released as part of the Season of Horror.
This Reddit thread has some pictures of the book's interior:
And here's one on the R/Ravenloft subreddit:
To me, it's always nice to see something related to Ravenloft. One thing I wanted more from VRGTR was further expansion to the ideas it presented, so the fact that we're potentially getting that is exciting. More support for the setting and the new continuity shows it isn't dead in the water and still quite popular and I think my party will love the new subclasses. And with how strong the monsters in 5.5e have gotten in relation to party strength, I think I'll be able to find some mileage in this as well!
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Re: Ravenloft source book set for June 2026
Ravenloft: The Horrors Within
Release Schedule:
Pre-order April 13
Master Tier release June 2
Hero Tier release June 9
Wide release June 16
MSRP: $59.99
Description: Ravenloft: The Horrors Within will deliver more player options like new horror-themed subclasses, species, backgrounds, and Dark Gift feats. It will also deliver content around Darklords and Domains of Dread, as well as dozens of Fearsome Mists Denizens, including potential allies like the iconic Rudolph van Richten. The Horrors Within is a complete package for DMs to build a horror-themed campaign, with content that spans multiple subgenres like gothic, dark fantasy, cosmic, the occult, and more.
Anybody knows what the Master and Hero tiers are?
And a new Tarokka deck, an Horror Within DM screen, and a Map Pack (info from Polygon https://www.polygon.com/dnd-2026-releas ... loft-thay/):
Tarokka Deck
Release Date: June 2026
MSRP: $24.99
Tarokka Decks have been a part of Ravenloft since its inception. Originally a 54-card, tarot-like collection of cards, Tarokka Decks allow the DM to add a little fortune-telling into the mix. In August, Wizards will release a 60-card deck “designed to enhance storytelling, character creation, or gameplay with Ravenloft: The Horrors Within.”
Is it in June or August? I guess August is a mistake.
The Horrors Within: Dungeon Master’s Screen
Release Date: June 2026
MSRP: $24.99
Wizards is also releasing a four-panel DM screen themed specifically around The Horrors Within. Expect moody Ravenloft artwork on the player-facing side and at least some of Ravenloft’s horror mechanics on the back. For DMs running a horror campaign in-person, this should be very useful.
The Horrors Within: Map Pack
Release Date: June 2026
MSRP: $24.99
Easily the most interesting addition as part of D&D’s new seasonal model, Season of Horror ends with a map pack. That probably means The Horrors Within won’t come with all of the maps needed to run the campaign.There's a new tarokka deck too, also to be released in June.
Release Schedule:
Pre-order April 13
Master Tier release June 2
Hero Tier release June 9
Wide release June 16
MSRP: $59.99
Description: Ravenloft: The Horrors Within will deliver more player options like new horror-themed subclasses, species, backgrounds, and Dark Gift feats. It will also deliver content around Darklords and Domains of Dread, as well as dozens of Fearsome Mists Denizens, including potential allies like the iconic Rudolph van Richten. The Horrors Within is a complete package for DMs to build a horror-themed campaign, with content that spans multiple subgenres like gothic, dark fantasy, cosmic, the occult, and more.
Anybody knows what the Master and Hero tiers are?
And a new Tarokka deck, an Horror Within DM screen, and a Map Pack (info from Polygon https://www.polygon.com/dnd-2026-releas ... loft-thay/):
Tarokka Deck
Release Date: June 2026
MSRP: $24.99
Tarokka Decks have been a part of Ravenloft since its inception. Originally a 54-card, tarot-like collection of cards, Tarokka Decks allow the DM to add a little fortune-telling into the mix. In August, Wizards will release a 60-card deck “designed to enhance storytelling, character creation, or gameplay with Ravenloft: The Horrors Within.”
Is it in June or August? I guess August is a mistake.
The Horrors Within: Dungeon Master’s Screen
Release Date: June 2026
MSRP: $24.99
Wizards is also releasing a four-panel DM screen themed specifically around The Horrors Within. Expect moody Ravenloft artwork on the player-facing side and at least some of Ravenloft’s horror mechanics on the back. For DMs running a horror campaign in-person, this should be very useful.
The Horrors Within: Map Pack
Release Date: June 2026
MSRP: $24.99
Easily the most interesting addition as part of D&D’s new seasonal model, Season of Horror ends with a map pack. That probably means The Horrors Within won’t come with all of the maps needed to run the campaign.There's a new tarokka deck too, also to be released in June.
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Re: Ravenloft Horror Within - source book set for June 2026
You can always sign me up for maps, but I'm struggling to see what's different from VRGtR. This isn't exactly the "Red Box" update we got in the 90s. I'll wait and see.
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Re: Ravenloft Horror Within - source book set for June 2026
I'm always glad to see more RL content. I'm sure I'll use what I like, and dump what I don't, but at least they are continuing the new continuity and not making it one and done after VRGtRL. Cautiously optimistic
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Re: Ravenloft Horror Within - source book set for June 2026
I feel the same way! A lot of folks in the 5e server for VRGTR, as well as my own two tables, are pretty pumped for this so far, and their excitement is pretty contagious!Gonzoron of the FoS wrote: Tue Mar 03, 2026 4:34 pm I'm always glad to see more RL content. I'm sure I'll use what I like, and dump what I don't, but at least they are continuing the new continuity and not making it one and done after VRGtRL. Cautiously optimistic
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Rucht Lilavivat
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Re: Ravenloft Horror Within - source book set for June 2026
Here's some additional information on The Horrors Within...
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Re: Ravenloft Horror Within - source book set for June 2026
This. I've happily skipped the entire 5e line so far, but, still so, I'm very much hoping for this one to be good. My Ravenloft will always be the one we had here together, where the bookshop went down because some guy tried to roast his "talking" sock over the candelabra.Gonzoron of the FoS wrote: Tue Mar 03, 2026 4:34 pm I'm always glad to see more RL content. I'm sure I'll use what I like, and dump what I don't, but at least they are continuing the new continuity and not making it one and done after VRGtRL. Cautiously optimistic
Now, if some new kids come around and want to present their version, more power to them. But there are, what, 80++ Ravenloft products available at the moment, in print, in digital, and via POD. So, they better bring it, or, next time I want to revisit my vintage D&D roots, I am going to keep thinking of fulfilling my lifelong dream of running "The Halls of the High King" on FR's Moonshae Isles. Which, in difference to Wizbro's slightly overprized nerdslop, will cost me absolutely nothing, and last earned them money in... 1996?
The inclusion of Cthulhu seems like a massive red flag, already. Mainly, the writers are communicating that they were likely too lazy to read "The Shadow Rift". The inclusion makes, of course, sense from a marketing point of view, being how massively popular CoC is especially in Asian markets. -- What after that, though? Spider-Man? Geralt of Rivia? Elric of Melnibone?
Ravenloft. Ravenloft! This is supposed to be about Ravenloft!
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Mistmaster
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Re: Ravenloft Horror Within - source book set for June 2026
Ravenloft, by definition is a setting where many worlds collide. Everything has aplace in it.
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Re: Ravenloft Horror Within - source book set for June 2026
- Screaming in Finally More 5e Content -
(Screams of joy, don't worry. This setting requires clarification...)
(Screams of joy, don't worry. This setting requires clarification...)
"Not all that is violet is deadly, and not all that is deadly is violet." - "S", Gaz IV, page 13.
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Re: Ravenloft Horror Within - source book set for June 2026
I hope they'll give a revamp of the College of Spirits.
I really like the flavour of 'Medium preformer giving the dead a way to tell their story' (And it's a way to get a 5e Michael Jendalis without looking for homebrew conversions of Accomplished Medium. Are there homebrew conversions of Accomplished Medium?), but from what I saw it has some big mechanical issues - such as having the same random table for combat and non-combat results, meaning it's 50/50 your turn will be irrelevant for the encounter.
I really like the flavour of 'Medium preformer giving the dead a way to tell their story' (And it's a way to get a 5e Michael Jendalis without looking for homebrew conversions of Accomplished Medium. Are there homebrew conversions of Accomplished Medium?), but from what I saw it has some big mechanical issues - such as having the same random table for combat and non-combat results, meaning it's 50/50 your turn will be irrelevant for the encounter.
"Not all that is violet is deadly, and not all that is deadly is violet." - "S", Gaz IV, page 13.
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Re: Ravenloft Horror Within - source book set for June 2026
I wonder if they're going to finally talk about calibans.
I don't think they will, cause
1) The reason we have calibans in the first place is that the writer didn't think orcs fit Ravenloft's vibe and wanted a way around it. VRGtR just... Lets you have orcs in Ravenloft.
2) The 'Body Horror' entry in VRGtR's 'horror genres' section literally warns DMs to avoid tropes that portray disability as monstrous... Which is, sorry to say, exactly the tropes calibans embody.
However, I think making calibans a playable species, placing them as equals, as people who can be heroes, is - from the beginning - kinda reclaiming those tropes. And I say that as a disabled person. I really like what the fandom had done with calibans (ie Brutes and Banshees), and I've been toying with the idea of converting and building on the ideas presented in this iconic article - my primary concerns are sensitivity (making sure that what I see as reclaiming doesn't come off to other people as ableistic), mechanics (Brutes and Banshees individualised the subraces mostly by ability score modifiers, which late-5e and 5.5e have turned into 'add 2 points to one ability score and 1 point to another, or 1 point each to 3 ability scores' regardless of species to avoid fantasy racism and allow for more player choice. I'd have to think whether and how this is relevant to calibans.), and getting Uri Barak's permission for this.
I don't think they will, cause
1) The reason we have calibans in the first place is that the writer didn't think orcs fit Ravenloft's vibe and wanted a way around it. VRGtR just... Lets you have orcs in Ravenloft.
2) The 'Body Horror' entry in VRGtR's 'horror genres' section literally warns DMs to avoid tropes that portray disability as monstrous... Which is, sorry to say, exactly the tropes calibans embody.
However, I think making calibans a playable species, placing them as equals, as people who can be heroes, is - from the beginning - kinda reclaiming those tropes. And I say that as a disabled person. I really like what the fandom had done with calibans (ie Brutes and Banshees), and I've been toying with the idea of converting and building on the ideas presented in this iconic article - my primary concerns are sensitivity (making sure that what I see as reclaiming doesn't come off to other people as ableistic), mechanics (Brutes and Banshees individualised the subraces mostly by ability score modifiers, which late-5e and 5.5e have turned into 'add 2 points to one ability score and 1 point to another, or 1 point each to 3 ability scores' regardless of species to avoid fantasy racism and allow for more player choice. I'd have to think whether and how this is relevant to calibans.), and getting Uri Barak's permission for this.
"Not all that is violet is deadly, and not all that is deadly is violet." - "S", Gaz IV, page 13.
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Re: Ravenloft Horror Within - source book set for June 2026
Sure it has. The question is, though: Why would WotC underemphasize the unique selling points of their own product to suggest a proximity to an intellectual property not usually associated with them?Mistmaster wrote: Wed Mar 04, 2026 5:44 pm Ravenloft, by definition is a setting where many worlds collide. Everything has aplace in it.
People who buy Ravenloft sure don't expect to find Cthulhu in there; that's a property featured with other brands. Why WotC would remind their own clients of those other brands while promoting a new product of their own?
Not sure what this communicates to you guys; to me, it mainly communicates that the new Wizbro writers are not confident in their own material. And if they are not confident, how can I be?
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Re: Ravenloft Horror Within - source book set for June 2026
Well Chtulu was referenced to in 2014 Warlock of the Great Old One. And it was in first ed Deities and Demigods. So it is not exactly a stranger.
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Re: Ravenloft Horror Within - source book set for June 2026
"Deja vu, I just been in this place before."
At least this time, I don't have the energy to hate it like the prior one. Granted, I expect antics this time around.
At least this time, I don't have the energy to hate it like the prior one. Granted, I expect antics this time around.
I muse of grim fates in The Lands of the Mists. You can see more here.
