Yes, i agree, it's weird at the beginning, to do good small place, create a huge map and reduce the size after, you can evenplace it in an another map if needed. I would also advice using the Mythkeeper interface to download and install free symbols made by modders.Joël of the FoS wrote:I just bought the software. Fun thing.
But it seems to me it works better with large scale places than smaller places like Ile the la Tempête?
But may be it's just me inexperienced with the software.
Looking forward to the dungeon software coming out soon.
So i finished my map of the Amber Wastes
Starting at the south, i put a big living jungle, i'm working on rules and i'll map it later, i've already several ideas to make dimains in it (coming from the Wrath of the Immortals, the Ka's despoilers will be perfect)
Mubonyete coming from Naviggacio, Dabu is the "red sands" domain coming from 100 shades of grey and Narumbeki from the Southland setting (a werelion darklord). Katapesh is coming from the pathfinder Legacy of Fire adventure path (the efreet will be perfect as the djinn in the Wishmaster movie). Ur-Gurul is from 100 shade of grey (the vampire having to come back in time). Thoka is a domain from the article in a QotR about "domains that came before".
The rest is Osiron (pathfinder 's Mummy's mask adventure path). I put Kalidnay and the Obsidian Plain from Dark Sun. I'm not so sure about G'Henna, being isolated and suddendly being abble to have trade routes... I need to work on it.