VAN wrote:Ok I'm back as well. Tom goes with Alfonse in any sightseeing he decides to go.
Cool. I just skipped over the boring business details with a week-long gloss.
THEN I CLOSED THE PRELUDE THREAD.
I have assumed that the party behaves with some discretion and caution, not flaunting wealth. Somebody guards the coffers at all times.
Gertie and Tom check and double check shutters,latches and locks in the inn rooms.
The vessel(Fortune's Fool) will be ready to sail in another week.
GERTIE and FILD can both get their armor made by gnomes, but if they want it, they will have to stay in the area after the Fortune's Fool is expected to be repaired.
Gertie is able to purchase other items as noted by PM.
Any other purchases the PCs wish to make can be assumed to have been made, or at least set up, in that first week we've just run through.
Ponies, humansized armor, whatever.
So, things to ponder before the first chapter opens:
1 Sail in a week or stay to get special armor?
2 Any additional security measures you guys want to take against robbery?
3 Other activities in town? Burgoddin cabinet of curiosities? Arena? Other stuff? Fishing?