Exactly my point. It's not about the money; I just plainly don't have the time - or the inclination - to read phone-book style publications in gaming literature. Maybe it's because I learned to DM with 32-96 page adventures, but building on little and filling the frame is part of the fun for me. Those novel-sized adventures are just more than I will ever use in any of my games.Jester of the FoS wrote:It's not that bad. [...] It's arguably better than Paizo with it's six $20 AP volumes, the related campaign expansion book, the map folio, and pawn set. To say nothing of the dozen books or so expected to run a campaign.
Now, not to sound a grouch, I like what they seem to be doing with "Curse": One of big issues I had with I6 was always that it was difficult to run a game from 1st level in village Barovia without either extending the original scenario, or cutting away a lot. If this version offers entry-level adventures in Barovia, and, extends the map a bit more, then that can be a real improvement to the original.
I don't think that's the case, actually - I think there are less random releases, yes, but, at the same time, more articles released that serve as satellites to a mothership title, like with the "Adventure Path", or "Storyline" concepts, as opposed to rather generic splatbooks. - I'd wager, nobody's 3e game suffered because he or she didn't include, what, "Weapons of Legacy". For a Paizo AP, you need six books, at the minimum, however, and regardless of which additional supplements you later use in the actual game. - Which, if you play the game as a sandbox, like I am used to do, will sit on your bookshelf, and collect dust, forevermore.hidajiremi wrote:Which embrace of consumerism? Because the hobby's always been oriented toward sales, what with it being a business. The modern movement away from the perpetual supplement treadmill is actually way better than it used to be, as far as I'm concerned.
Naah. I'm old and grumpy. I'll wait for the DVD.alhoon wrote:You said it yourself Raf.You don't HAVE to spend 200$ and like 300 hours. The adventures are standalone. I assume the books and audio and apps are also standalone.
Out of the Abyss was very good by itself.




