It occurs to me that I may want to put up character bios:
CURRENT PLAYERS:
Zoltan Viskozi: Level 11 Human Rogue
An outlander from a Spanish themed nation on another world called Kernland where nobles and the church controlled everything while the people lived in abject poverty and serfdom. Started out as a major problem for the group, now the de facto group leader who has taken on a bastardized version of the fallen paladin's quest.
Bellesarius - Level 9 Human Fighter, Darkon
The seventh son of a minor noble/knight on the Falkovnian/Lamordian borderlands, left his wife and children in the tender care of his family knowing that he would have no inheritance. Joined an Order that was tasked with hunting supernatural menaces only to be last surviving member after they had a run in with Adam in Larmordia. Joined the group but has very mixed loyalties with multiple interactions with Kargat members and messages recieved that his family has been taken into protective custody in the summer palace in Il-Aluk by Azalin to secure his cooperation. A huge man sheathed in metal armour, he has become the lynchpin of their combats, especially after the magic users left the group. Voted most likely to betray the party at a crucial juncture.
Oznapp - Lvel 9 Human Monk from Hazlan
Of the lower caste, but in rebellion had himself tattooed with upper caste markings. Was thrown into prison where he became embroiled in a pit fighting scene and eventually escaped. Driven almost to the point of obsession to avenge the downtrodden.
Joseph - Level 9 Human Human Druid Forfarian from southern Barovia.
Currently the only healer of the group, he is trying to bide his time and build enough trust from the other PCs so that he can enlist these powerful warriors to his aide in the Cause, which is, of course, freeing Forlorn so that his exiled people go home. Playing an expert amalgamation of Scottish/Irish patriot fighting for the homeland and superstitious and paranoid Barovian. Has been contacted by Vistani mutilpe times on behalf of Strahd, who demands reports on this group, and constantly reminds him of the large Forfarian population in his borders and that genocide is not above him.
Aslo: A Falkovnian Talon double agent is being discussed and made, about to be introduced by another player.
LIVING RETIRED CHARACTERS:
Filwik Permabender: Level 10 Gnome Wizard (Player away for a few months, hopefully)
An outlander from a gnomish kingdom wherein gnomes are the considered the top experts in all matters arcane. Began adventuring to gain knowledge and power in the field when money ran out to pay for college. Discovered a possible way out of Ravenloft in Lamordia and kept it to himself. Currently has left the party to take a position at the University of Il-Aluk after multiple offers from the Kargat with overtones of a possible apprenticeship to King Azalin.
Alexi - Level 8 Human Barbarian from Vorostokov (player moved to Texas)
A quick running hunter who depend don his partner and previous adventuring buddy Alten Tealeaf when he stumbled into Darkon, and left with Alten when that character left to protect his little friend on his way home.
Alten Tealeaf Level 8 Halfling Darkonian Wizard - Evoker (player had marriage issues and had to leave group)
A halfling mage from a small community in Darkon that once used his powers, such as they were, to defend a group of elven children from the dead in Darkon and was giften by them with some an elven cloak and boots that allows the character to his on par or better than the higher level rogue (The player rolled only 10 HP at level
and so developed a magical fighting style that created something of a "sniper-cannon" for the party. Found Alexi on the road and they became fast friends. After some veiled threats from the Kargat took Alexi and left for his community in Darkon to look after them in these troubled times.
NPCs:
Abu: apprentice of Zoltan, this street urchin was adopted by the group in Har'Akir and has been their servant boy since. I'm about to make him a 1st level rogue for his efforts.
Jeremy: Sir Aaron's squire, completely loyal upper middle aged courtier. Survived his master until he went missing on watch one night, never to be seen again.
DEAD CHARACTERS:
Sir Aaron Ramath, an human Paladin outlander that died fighting a Tanarri demon under the Sleeping Beast Mountains in Lamordia, heroically sacrificing himself so that the party could escape with Elise Mordenheim. Previous to that, the embodiment of an arrogant and naive nobleman more suited to tourneys than adventuring. More effective in death than life, that's for sure. When he entered Ravenloft he was a skirmisher in an army unit that consisted of Zoltan, Belgar, and Sir Aaron.
Belgar the Giant Slayer, an human Ranger outlander that died going toe to toe with Adam on a mountaintop. Was a very minor landed gentry where he came from and acted as a game warden on his home world. Most noted contribution was having a nose for finding magical trinkets and killing a much higher level than the party harper with an extremely long ranged NAT 20. Also, inventing a way to make iron rations more palatable called Balgar Stew. When he entered Ravenloft he was a skirmisher in an army unit that consisted of Zoltan, Belgar, and Sir Aaron.
Augustine of Lamordia, a human fighter/musketeer that for awhile was the heavy hitter of the group, but was basically one more failed powers check from being unplayable at the time of his death. His dark powers check has transformed him into a terrifying monster in his own eyes and he stayed on the road as not to face his love back at home. Died fighting in Har'Akir against an evil prophetess and a monstrously giant scorpion.
Father Max, a human outlander cleric that died in Har'Akir fighting the prophetess and a monstrously giant scorpion as well. Was originally in an adventuring party with Filwick that was ambushed by hordes of zombies until the two spellcasters ran into a cavern full of mist...