Well said. I expand the sentiment to also include the game's own rules of stuff I'll ignore if it gets in the way of fun.Ryan Naylor wrote:It's a game. I've never felt constrained by trying too hard for realism if it doesn't work with the story I want to tell or the game I want to play.
Handling the Language Barrier
Re: Handling the Language Barrier
Re: Handling the Language Barrier
I note that the retraining rules in Paizo's new Ultimate Campaign provides a means to disconnect languages from the limited resources of skill ranks, feats, rogue talents, and the like. Short version: Find a trainer (someone who speaks the language or books written in it), spend 20 nonconsecutive days and 200 gp x your level, and you learn a new language. Doesn't count against your bonus languages, and you can do it a number of times equal to 1 + your Int bonus.
That's sort of a "Boom, done" solution for me that makes restrictive domain languages a lot more tolerable for wide-ranging campaigns. If it's important for PCs to know the language going in, just drop them off early and give them a month of downtime ahead of time.
That's sort of a "Boom, done" solution for me that makes restrictive domain languages a lot more tolerable for wide-ranging campaigns. If it's important for PCs to know the language going in, just drop them off early and give them a month of downtime ahead of time.
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Re: Handling the Language Barrier
Mangrum wrote:I note that the retraining rules in Paizo's new Ultimate Campaign provides a means to disconnect languages from the limited resources of skill ranks, feats, rogue talents, and the like. Short version: Find a trainer (someone who speaks the language or books written in it), spend 20 nonconsecutive days and 200 gp x your level, and you learn a new language. Doesn't count against your bonus languages, and you can do it a number of times equal to 1 + your Int bonus.
That's sort of a "Boom, done" solution for me that makes restrictive domain languages a lot more tolerable for wide-ranging campaigns. If it's important for PCs to know the language going in, just drop them off early and give them a month of downtime ahead of time.
Recently picked up the Ultimate campaign and yes i very much like the product. I'm in the midst of picking through what I want to use and what I don't.
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Re: Handling the Language Barrier
I usually rule that various outlander languages are highly represented in RL, based on the domain of origin: Darkonese is Greyhawk Common, Vaasi is Faerunian Common, Sithican is Dragonlance Elven, etc. I frequently look a the PC's origins and make sure they get one good language. I've even gone so far as to rule that a character from Gothic Earth arrived in RL and discovered that Lamordian was Earth-German! Between that and Odiare, she had a few opportunities to be a very valuable translator on a few occasions.
The Avariel has borrowed wings,
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
The Puppeteer must cut the strings
The Orphan Queen must take the throne
The Queen of Orphans calls them home
