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Player Actions – The Pursuers
Rex is now on the same level as the Cat
Nerit Fey-Steps a length
Lia shoots the cat, causing the feline to slip back a 'Length'
The sharp explosion of fire and brick forced the cat to put a sudden stop to his forward movement. Mournswaithe had so far been being singularly accurate when it came to shooting, and it was beginning to grate on Your Friend's nerves, at least if the muffled curse was anything to go by.Lia wrote:"That was not given to you, you furry little thief!" Lia snarls as she dashes along, and swings her staff up and forward. "Magistra ignis sum! Per iussu meu, sphaeram ignis expandentiam volat et inimicum meum vorat! Incipe!"
“I don't suppose we can settle this business amicably, now could we?” Your Friend asked in what was really a rather reasonable tone under the circumstances. “Possibly over a private dinner?”
And all in the meantime, Rex was sneaking steadily up behind Your Friend, coming ever closer to the satchel. Of Remy, there was not a sign.
New Skill: To try and grab the satchel, you need to make a Grab attack (Strength attack versus a (High DC)). Success means you get the satchel, failure means you drop back a length. This may only be attempted while in the same 'Length' or ahead of Your Friend, and while on the same 'level' as the cat.
Player Actions – The Healers
Mercator figures out something of what is wrong with Thierri. All Heal rolls gain +2 for the rest of the challenge. (Total +4)
Nicolas figures out something of what is wrong with Thierri. All Heal rolls gain +2 for the rest of the challenge. (Total +6)
Kerrian uses Spirit of the Healing Flood for an automatic success on a Heal check.
Celeste uses Diplomacy to get a success in restoring Thierri's will-to-live. Useful stuff, that.
Up overhead, some of you could hear a flapping sound, like great pieces of sailcloth being dragged through the air. Something, that was far too large to be a bat or a bird, landed on one of the tenement rooftops. There was little you could see at this distance, especially as distracted as you were. But those who happened to look could see something deathly pale and deathly gaunt, shrouded in black. With a sudden spring, it shot back into the air, darkness flowing around it like raven's wings.
There was an audible rush of air as le Marquis landed on the cobblestones, though his shoes made only the lightest of clicking noises as they touched the earth. The white-eyed man moved swiftly, moving towards you, rushing, you could even say - though he slowed as he reached you, looking down at the fallen young man in your midst.
Thierri was breathing now, which was a good sign to be certain, and he stirred weakly in response to Celeste's voice. It wasn't a strong movement, just a bare twitch of his throat, a small flutter of his eyelids. His eyes remained closed, but it was a sign, however small, that Thierri was not yet gone. That he could be brought back.
Thierri remains stable this round, and his condition improves (two successes accumulated)


