Rue Vervain Rookery, Quartier-Ouvrier, Night of April 24th, 770
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Player Actions – The Pursuers
Rex finds a shortcut to follow the cat. He neither loses nor gains ground, but Rex makes all subsequent Athletics checks at (Medium DC) instead of (High DC)
Nerit finds a shortcut to follow the cat. She neither loses nor gains ground, but Nerit makes all subsequent Athletics checks at (Medium DC) instead of (High DC)
Lia shoots the cat, causing the feline to slip back a 'Length'
Mournswaithe's sphere of force slashed into the runaway feline's body. Had the creature been an actual cat, there wouldn't have been anything more than a crater left of the unfortunate animal. But Your Friend was anything but a normal cat, and he seemed more irritated than pained by the sorcerous attack. On the other hand, while Your Friend may have been difficult to pain, he was still presently in the body of a ten pound cat, and thus the ball of force sent him spinning out of control across the street. Your Friend recovered with as much poise and grace as was possible under the circumstances, but he had lost valuable ground in the process.
Lessard was nowhere to be seen, though you were fairly certain that he had also ran after Your Friend with his deathly cargo.
Remy attempts to roll Streetwise and rolls a 4. So he is now lost, and makes future Athletics Checks at (Very High DC) instead of (High DC).
Nerit wrote:"SODALE!" she cried. "You cannot have it either!"
“Why not?” Your Friend asked as he pulled himself back to his feet, the satchel with the box still resting on his back. The feline examined the situation and concluded that attempting to outrace humans was not going to end well. Your Friend was fast, certainly, but he was also suffering under the impediment of having very short legs, comparatively speaking. In a flat out race, there would be trouble. The solution? To make the race not a horizontal one, but a vertical one.
Your Friend vaulted onto a nearby windowsill, balancing delicately on his paws, and from there onto the awning of a small shop. A third leap brought him up into a tree branch, and a fourth and final jump saw Your Friend land on a narrow stone and brick cornice that ran the length of the street. He hit the brick with his paws and began to run once more, just now he happened to be two stories above ground.
The Cat leaps to the level above you. New Skill: Use Acrobatics (Medium DC) to get onto the same level).
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Player Actions – The Healers
Nicolas Aids Another, Majestic Word does not activate due to Thierri's lack of surges.
Celeste Aids Another
Mercator attempts to heal, does not succeed despite two Aid Another bonuses.
Kerrian figures out something of what is wrong with Thierri. All Heal rolls gain +2 for the rest of the challenge.
The Whistler wrote:Celeste just dropped to her knees and started fanning the victim desperately, saying something that sounded like a prayer under her breath. Who cares if fanning the victim was not something that was medically necessary--IT HAD TO WORK.
It didn't.
Thierri's breathing was faint, and his heartbeat was becoming increasingly irregular. Despite a great deal of well-meaning aid, the young magician was steadily slipping away. It could occur to a medically-talented individual that there were worse fates than death, if something was not done. A cutting off of oxygen to the brain, and perhaps death would be kinder than to Thierri than living without his much-vaunted wits. Of course, at the current rate, living of any sort did not seem to be very likely.
Thierri loses 1/4th his HP, slipping closer to death.