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superman
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Post subject: Pre - modern Gothic earth Posted: Sat Dec 05, 2009 3:16 am |
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Conspirator Joined: Sat Sep 27, 2008 5:13 am Posts: 7
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I was only curious if anyone uses the 'Gothic Earth' setting in any time period prior to its recommended starting date? If someone has, how did you and those with you enjoy it?
If you could explain how you felt about it and why, it would be interesting. Thanks!
** Doesnt just have to be Gothic Earth, could simply be a game set somewhere in the 'real' earth prior to modern times.
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Ronia Sun
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Post subject: Re: Pre - modern Gothic earth Posted: Fri Jul 16, 2010 5:29 pm |
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Arch-villain Joined: Thu Apr 20, 2006 4:03 pm Posts: 155 Location: Laramie, Wyoming, gearing up for another looong winter...
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I've considered it, to be sure. The Seven Seas setting could be very useful if you want to run a MotRD game in the 16th or 17th centuries. I also bought a copy of the very interesting Colonial Gothic and Witchfinder RPGs with an eye towards using them in a pre-1890s Gothic Earth game...
_________________ Always be wary of any helpful item that weighs less than its operating manual. --Terry Pratchett
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HuManBing
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Post subject: Re: Pre - modern Gothic earth Posted: Fri Jul 16, 2010 11:57 pm |
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Evil Genius Joined: Fri Jan 28, 2005 9:13 am Posts: 2330
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I once ran a one-off set in Qing Dynasty China (1890s). The setting was very much an "empire in decline" with unstoppable drugs coming in from outside and foreign navies and armies decimating native populations. Because China had so many stagnant technological areas, in many ways it was still a pre-modern society even though it was the same time era as post-Enlightenment Europe. Some areas of technology had no reason to progress beyond 1600s, because of the availability of manpower and the unnecessity of mechanization.
The primary clash was between the Harmonious Fists (Boxer Rebels) and the foreigners, with the ossified Qing Imperial Bureaucracy as a distant power player. I threw in some mystical background agendas too, with a few people trying to push back the fearsome future arrival of the "Emissary of the Red Death" in Hunan province. In the end, the players were able to eliminate all three powers in the immediate area, leaving the community relatively free.
In the end, the PCs received a final dinner in thanks from a local farmer named Mao, whose very young son is the Red Emissary the mystics spoke of.
_________________
"You're different and strange." ~ Alhoon
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Bluebomber4evr
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Post subject: Re: Pre - modern Gothic earth Posted: Fri Jul 30, 2010 9:10 pm |
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Evil Genius Joined: Wed Mar 17, 2004 9:08 pm Posts: 272 Location: United States of Whatever
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A 2nd edition book called Chronomancer, which detailed time-travel magic, states that the various 2nd edition "Historical Reference" books were basically detailing the past of the Gothic Earth, so you could use those as a basis, though you'll probably have to convert the rules.
Green Ronin had put out a line of d20 settings on earth known as "Mythic Vistas" which detailed various periods such as ancient Rome, Biblical Judea, and the Caribbean of the "Golden Age of Piracy" (1690-1720). You'd have to make some changes based on the MotRD rules and setting (corruption of magic, etc.), but they're a handy reference and have some neat prestige classes and monsters.
_________________ Bluebomber4evr: The Justice, not you, since 2002.
Ravenloft: Prisoners of the Mist Persistent World for Neverwinter Nights: www.nwnravenloft.com
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Gonzoron of the FoS
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Post subject: Re: Pre - modern Gothic earth Posted: Fri Jul 30, 2010 9:47 pm |
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Evil Genius Joined: Tue Dec 02, 2003 8:02 pm Posts: 2746 Location: New Jersey
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There's also the Mythic Vistas: Medieval Player's Handbook which could come in handy...
_________________ "We met when you were too small to remember.
Then we met again, but for you it hasn't happened yet." - Madame Eva
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Bluebomber4evr
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Post subject: Re: Pre - modern Gothic earth Posted: Mon Aug 02, 2010 11:59 pm |
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Evil Genius Joined: Wed Mar 17, 2004 9:08 pm Posts: 272 Location: United States of Whatever
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d20 Past would be pretty helpful as well, one of the periods it covers is "The Age of Reason," covering 1450 through 1700. Actually, now that I think about it, d20 Past's Industrial Age rules and "Shadow Stalkers" setting are better suited to the core MotRD setting than White Wolf's "attempt" (seriously, the WW MotRD is 2e rules with a few words changed  )
_________________ Bluebomber4evr: The Justice, not you, since 2002.
Ravenloft: Prisoners of the Mist Persistent World for Neverwinter Nights: www.nwnravenloft.com
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ScS of the Fraternity
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Post subject: Re: Pre - modern Gothic earth Posted: Sun Aug 22, 2010 5:57 pm |
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Moderator Joined: Fri Nov 28, 2003 10:46 pm Posts: 2198 Location: Toronto
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That's not completely true...
They also added half a page based on women's attire.
_________________ Evil Reigns!!!!
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Higginz
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Post subject: Re: Pre - modern Gothic earth Posted: Sun Sep 05, 2010 2:52 pm |
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Conspirator Joined: Thu Aug 19, 2010 11:04 am Posts: 35 Location: Los Angeles, CA
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And I was just thinking of spending $100 to get MotRD 3.5. Should I save my money?
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Ronia Sun
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Post subject: Re: Pre - modern Gothic earth Posted: Sun Sep 05, 2010 3:03 pm |
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Arch-villain Joined: Thu Apr 20, 2006 4:03 pm Posts: 155 Location: Laramie, Wyoming, gearing up for another looong winter...
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I certainly wouldn't pay $100 for the book!  I got mine for $5 at a book sale... I believe it exists for pretty cheap in .pdf format. Check DriveThruRPG 
_________________ Always be wary of any helpful item that weighs less than its operating manual. --Terry Pratchett
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ScS of the Fraternity
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Post subject: Re: Pre - modern Gothic earth Posted: Sun Sep 05, 2010 5:26 pm |
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Moderator Joined: Fri Nov 28, 2003 10:46 pm Posts: 2198 Location: Toronto
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Higginz wrote: And I was just thinking of spending $100 to get MotRD 3.5. Should I save my money? Save your money. I would recommend getting the Masque of the Red Death Red Box set for 2nd edition, and / or the book D20 Past.
_________________ Evil Reigns!!!!
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