Talk:Silver-Mercurium
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Anyone want to take a shot at converting this to 3.5ed? I am not even especially certain that it is clear in its effects in 2nd . . .
- "The poison is silver-mercurium and is made by a local alchemist. This virulent toxin is both poison types E and J, so it can be administered in food or drink or applied to a weapon, with somewhat differing effects (see DMG page 73). In addition, this poison has the magicalability to slay werebeasts. Any weapon coated with silver-mercurium is treated as silver for the purpose of hitting creatures struck only by silver weapons; the victim must save vs. poison or die. Necessarily, this rare poison is expensive. A one-ounce vial costs 1,000 gp; this is enough to coat one dagger-sized object for one use, or to poison up to 10 people when administered to food or drink. The poison diffuses nicely in liquid, leaving only a slightly oily appearance and metallic smell, hardly noticeable at all. The secret of its making is known only to the local alchemist (not appearing in this adventure)."
Seems pretty clear for 2e: save or die. (Plus includes the effects of "silversheen"). Poison doesn't usually do save or die in 3e. Probably would be a large amount of Con damage instead. -- Gonzoron 16:26, 26 April 2010 (UTC)