Moridana (Domain): Difference between revisions

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{{Netbook-canon-small}} Moridana is a perversion of the name Maridrar and the land was once part of that kingdom.<ref>[[QtR22]] p.159</ref> {{Questionably-canon-small}} [[Maridrar]] was an Oerth kingdom, and after more than a century of war, it was the last to fall to the evil [[Velkaarn]]. After a battle that nearly wiped out the township, the village of [[Vizharia]] came to a truce with [[Velkaarn]], who took over the castle southwest of the village. Mists descended, and castle and village were deposited in Ravenloft.  The landscape was altered by the force of [[Velkaarn]]'s will.  Night lasts for long periods of time in Moridana and before the domain’s disappearance, the night had lasted a record-breaking two years.<ref>[[Castle of the Undead]] p.159</ref></br>
{{Netbook-canon-small}} Moridana is a perversion of the name Maridrar and the land was once part of that kingdom.<ref>[[QtR22]] p.159</ref> {{Questionably-canon-small}} [[Maridrar]] was an Oerth kingdom, and after more than a century of war, it was the last to fall to the evil [[Velkaarn]]. After a battle that nearly wiped out the township, the village of [[Vizharia]] came to a truce with [[Velkaarn]], who took over the castle southwest of the village. Mists descended, and castle and village were deposited in Ravenloft.  The landscape was altered by the force of [[Velkaarn]]'s will.  Night lasts for long periods of time in Moridana and before the domain’s disappearance, the night had lasted a record-breaking two years.<ref>[[Castle of the Undead]] p.159</ref></br>
No matter how powerful [[Velkaarn]] had become, he is still powerless to the [[blood knife]] and its prophecy, which infuriates him. [[Velkaarn]] rarely leaves his castle due to fear for his own safety.
No matter how powerful [[Velkaarn]] had become, he is still powerless to the [[bloodknife]] and its prophecy, which infuriates him. [[Velkaarn]] rarely leaves his castle due to fear for his own safety.




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===Flora===
===Flora===


*
*[[Trees]] (mostly coniferous)


===Fauna===
===Fauna===


*
*[[Wild Boar]]<ref>[[Castle of the Undead]] p.111</ref>
*[[Wolf]]<ref>[[Castle of the Undead]] p.</ref>
*[[Bat]]<ref>[[Castle of the Undead]] p.</ref>


===Native Horrors===
===Native Horrors===


*
*[[Skeleton]]<ref>[[Castle of the Undead]] p.</ref>
*[[Zombie]]<ref>[[Castle of the Undead]] p.</ref>
*[[Ghost]]<ref>[[Castle of the Undead]] p.</ref>
*[[Vampire]]<ref>[[Castle of the Undead]] p.</ref>
*Giant Skeleton]]<ref>[[Castle of the Undead]] p.55-56</ref>
*[[Undead Horse]]<ref>[[Castle of the Undead]] p.</ref>




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===[[Weather]]===
===[[Weather]]===
Nights are starless with a single moon.<ref>[[Castle of the Undead]] p.31</ref>


===Terrain===
===Terrain===
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===Landmarks===
===Landmarks===
*
*The Mongoose Inn<ref>[[Castle of the Undead]] p.30</ref>




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===[[Darklord]]===
===[[Darklord]]===


*[[Velkaarn]]
*[[Velkaarn]] the Nightlord


===Temporal Ruler===
===Temporal Ruler===
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===Law===
===Law===
[[Storm Riders]] a quartet of vampires on undead mounts deal out Velkaarn's demands.<ref>[[Castle of the Undead]] p.45</ref>


===Law-Enforcement===
===Law-Enforcement===

Revision as of 20:29, 23 November 2021

Moridana (Domain)
Culture Level Medieval (7)[1]
Ecology Full Ecology
Climate & Terrain Temperate Forest, Cliff, Mountains, and Plains
Year Formed 482 BC[2][3]
Population 300
Races (%) Human 70%, Undead 22%, Vistani 5%, Half-Vistani 2%, Other 1%
Languages Darkonese, Mordentish
Religions Unknown
Government Undead Despotism
Ruler(s) Velkaarn
Darklord(s) Velkaarn
Nationality Moridanan
Analog
Related Categories
Locations in Moridana (Domain)
Transportation in Moridana (Domain)
Inhabitants of Moridana (Domain)
Former Inhabitants of Moridana (Domain)
Flora of Moridana (Domain)
Fauna of Moridana (Domain)
Native Monsters of Moridana (Domain)

Moridana is a perversion of the name Maridrar and the land was once part of that kingdom.[4] Maridrar was an Oerth kingdom, and after more than a century of war, it was the last to fall to the evil Velkaarn. After a battle that nearly wiped out the township, the village of Vizharia came to a truce with Velkaarn, who took over the castle southwest of the village. Mists descended, and castle and village were deposited in Ravenloft. The landscape was altered by the force of Velkaarn's will. Night lasts for long periods of time in Moridana and before the domain’s disappearance, the night had lasted a record-breaking two years.[5]

No matter how powerful Velkaarn had become, he is still powerless to the bloodknife and its prophecy, which infuriates him. Velkaarn rarely leaves his castle due to fear for his own safety.


Biology

Flora

  • Trees (mostly coniferous)

Fauna

Native Horrors


Geography

Weather

Nights are starless with a single moon.[15]

Terrain

Mountains & Hills


Forest

Landmarks

  • The Mongoose Inn[16]


Communication

Rivers

Roads

Mistways

Frontiers

[[]

[[]]

The Great Upheaval

Population Distribution

Villages


Authority

Darklord

Temporal Ruler

Government

Law

Storm Riders a quartet of vampires on undead mounts deal out Velkaarn's demands.[17]

Law-Enforcement

Information Gathering

Military Footing

Language & Culture