Oldar Wahldrun (the second): Difference between revisions
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Oldar Wahldrun is a good man and a loyal subject of [[Azalin Rex]] | The second of the [[Waldrun Family]] to have the moniker, Oldar is a [[peasant]] [[farmer]] and a [[loyal]] subject of [[Azalin Rex]], whom called from him a favor. The second Oldar Wahldrun does not quite exist in [[canon]] materials, for their are two versions of his story. One is from the [{Lord of the Necropolis]] [[novel]], which was {{declared non-canon-small}}. The second version of Oldar's story is from the [[unpublished]] adventure [[module]] manuscript [[Death Undaunted]], which is somewhere between [[potential canon]] and [[netbook canon]]. | ||
==In Lord of the Necropolis== | |||
{{declared non-canon}} | |||
In LotN, the Wahldrun family has long benefited from Azalin's [[protection]], extending from the protection granted to [[Oldar Wahldrun|the original Oldar]] in [[579 BC]]. When Oldar was 4, Oldar saw this protection first hand, as he witnessed the gruesome fates of [[transgressor]]s of the taboo. | |||
Oldar himself was an [[honest]] and humble boy, his personality much like his progenitor's one hundred and fifty years earlier. Oldar's mother was a [[giomorgo]]; she told him stories of his family's protection. Oldar suffered from regular [[nightmare (Dream)|nightmare]]s, which included killing King Azalin with a blade. Part of these dreams were prophetic but misleading, and some were (unknown to him until later) memories of his ancestor's former life. (He may have even had the same soul as the original Oldar.) | |||
Oldar regularly visited the [[grave]] site of his ancestor. One day in 740 BC, he was met by [[Balitor]], a former friend of the original Oldar. Oldar the second agreed to a summons by Azalin, whom asked (but not ordered) a very hard favor. Grateful for the protection of his family, Oldar agreed. From there Oldar became involved in a complicated scheme of Azalin's to travel back in time and [[murder]] [[Strahd von Zarovich]] before he became a [[vampire]]. Oldar carried Azalin's [[phylactery]] inside his body and enabled Azalin to act, through [[possession]] beyond the borders of Darkon. Oldar is chosen for this role because he is the only Azalin can trust enough. Ultimately, the plot failed, but Oldar lived and returned to his [[farming]]. Due to the effects of mysterious powers, he along with much of the rest of the [[Demiplane of Dread]] forgot of the plot and related events, even though the [[geography]] of the land was drastically changed (reflecting LotN's version of [[the Grand Conjunction]].) | |||
is a good man and a loyal subject of [[Azalin Rex]] | |||
{{Potential-Canon-small}} who was responsible in significant part for his lord's restoration to the thone. {{Canon-small}}Azalin betrays the life-long loyalty of his subject in a failed attempt to restore his [[Irik|son]] to [[life]] through [[soul transference]]. Azalin seems to regret the betrayal. Fortunately, Oldar survives and returns to his farm. | {{Potential-Canon-small}} who was responsible in significant part for his lord's restoration to the thone. {{Canon-small}}Azalin betrays the life-long loyalty of his subject in a failed attempt to restore his [[Irik|son]] to [[life]] through [[soul transference]]. Azalin seems to regret the betrayal. Fortunately, Oldar survives and returns to his farm. | ||
Revision as of 17:52, 21 July 2018
The second of the Waldrun Family to have the moniker, Oldar is a peasant farmer and a loyal subject of Azalin Rex, whom called from him a favor. The second Oldar Wahldrun does not quite exist in canon materials, for their are two versions of his story. One is from the [{Lord of the Necropolis]] novel, which was
. The second version of Oldar's story is from the unpublished adventure module manuscript Death Undaunted, which is somewhere between potential canon and netbook canon.
In Lord of the Necropolis
|
|
This section contains Declared non-canon info, officially retracted by the publishers |
In LotN, the Wahldrun family has long benefited from Azalin's protection, extending from the protection granted to the original Oldar in 579 BC. When Oldar was 4, Oldar saw this protection first hand, as he witnessed the gruesome fates of transgressors of the taboo.
Oldar himself was an honest and humble boy, his personality much like his progenitor's one hundred and fifty years earlier. Oldar's mother was a giomorgo; she told him stories of his family's protection. Oldar suffered from regular nightmares, which included killing King Azalin with a blade. Part of these dreams were prophetic but misleading, and some were (unknown to him until later) memories of his ancestor's former life. (He may have even had the same soul as the original Oldar.)
Oldar regularly visited the grave site of his ancestor. One day in 740 BC, he was met by Balitor, a former friend of the original Oldar. Oldar the second agreed to a summons by Azalin, whom asked (but not ordered) a very hard favor. Grateful for the protection of his family, Oldar agreed. From there Oldar became involved in a complicated scheme of Azalin's to travel back in time and murder Strahd von Zarovich before he became a vampire. Oldar carried Azalin's phylactery inside his body and enabled Azalin to act, through possession beyond the borders of Darkon. Oldar is chosen for this role because he is the only Azalin can trust enough. Ultimately, the plot failed, but Oldar lived and returned to his farming. Due to the effects of mysterious powers, he along with much of the rest of the Demiplane of Dread forgot of the plot and related events, even though the geography of the land was drastically changed (reflecting LotN's version of the Grand Conjunction.)
is a good man and a loyal subject of Azalin Rex
who was responsible in significant part for his lord's restoration to the thone.
Azalin betrays the life-long loyalty of his subject in a failed attempt to restore his son to life through soul transference. Azalin seems to regret the betrayal. Fortunately, Oldar survives and returns to his farm.