Kasselheim Blightlyng: Difference between revisions
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==Overview== | ==Overview== | ||
[[Kasselheim Blightlyng]] is the [[darklord]] of [[Vulnara]] and an [[:category:Old Vampire|old]] [[:category:Gnomish Vampire|Gnomish Vampire]] (as per the racially specific variety) with the unique power to drain senses. This feature was a self-modification through the use of [[biomancy]] and [[High Alchemy]]. As [[abnormal]] as the ability to drain the senses is, it reflects the abnormal nature of Kasselheim in general. He loathes many of the normal things gnomes take for granted: illusions, humor and so on.<ref>[[ | [[Kasselheim Blightlyng]] is the [[darklord]] of [[Vulnara (Domain)|Vulnara]] and an [[:category:Old Vampire|old]] [[:category:Gnomish Vampire|Gnomish Vampire]] (as per the racially specific variety) with the unique power to drain senses. This feature was a self-modification through the use of [[biomancy]] and [[High Alchemy]]. As [[abnormal]] as the ability to drain the senses is, it reflects the abnormal nature of Kasselheim in general. He loathes many of the normal things gnomes take for granted: illusions, humor and so on.<ref>[[Undead Sea Scrolls 2002]] p.309-310</ref> | ||
==Background== | ==Background== | ||
From the begining, Kasselheim rejected the ways of his people, lineage, and clan. He believed these behaviors demeaned gnomes in the eyes of other races. Kasselheim wanted something more substantial than trickery, and so he studied the sciences, then transmutation, and finally the practice of [[ | From the begining, Kasselheim rejected the ways of his people, lineage, and clan. He believed these behaviors demeaned gnomes in the eyes of other races. Kasselheim wanted something more substantial than trickery, and so he studied the sciences, then transmutation, and finally the practice of [[High Alchemy]]. From there, the desire to find something to convert the gnomes away from foolish parlour tricks became an [[obsession]].<ref>[[Undead Sea Scrolls 2002]] p.309-310</ref> | ||
The desire to make a countermeasure to render the senses immune to illusions is where things began to go wrong. A alchemical misstep caused a reaction that robbed Kasselheim of his senses. Delving into dark arcana and alchemy, Kasselheim transformed himself into a creature that fed on senses. The torture of his experimental subjects and the slaughter or transformation of their would-be rescuers was enough to make Kasselheim a [[darklord]].<ref>[[ | The desire to make a countermeasure to render the senses immune to illusions is where things began to go wrong. A alchemical misstep caused a reaction that robbed Kasselheim of his senses. Delving into dark arcana and alchemy, Kasselheim transformed himself into a creature that fed on senses. The torture of his experimental subjects and the slaughter or transformation of their would-be rescuers was enough to make Kasselheim a [[darklord]].<ref>[[Undead Sea Scrolls 2002]] p.310-311</ref> | ||
==Current sketch== | ==Current sketch== | ||
As an avid explorer and discoverer of all things material, the loss of his own senses and the vampire's aversion to sunlight weighs deeply upon Kasselheim's soul. | As an avid explorer and discoverer of all things material, the loss of his own senses and the vampire's aversion to sunlight weighs deeply upon Kasselheim's soul. Furthermore, Kasselheim has no love for the creatures he spawns from he strikes with his Sense Drain ability. (He does not spawn [[vampires]] or [[vampire spawn]] but instead a special kind of [[aberration]] called the [[tactyle]].) However, they protect him and obey his commands, so Kesselheim keeps them around begrudgingly.<ref>[[Undead Sea Scrolls 2002]] p.311-312</ref> | ||
==Lair== | |||
Kasselheim resides in an old [[fortress]] called [[Fang (Fortress|Fang]] deep inside the underground. | |||
{{ref}} | |||
[[category:Character]][[category:NPC]] | [[category:Character]][[category:NPC]] | ||
[[category:Abnormal]] | |||
[[category:Abnormal Physiology]] | |||
[[category:Alchemist]] | [[category:Alchemist]] | ||
[[category:Alchemical | [[category:Alchemical Philosopher]] | ||
[[category:Arcane Researcher]] | [[category:Arcane Researcher]] | ||
[[category:Biomancer]] | [[category:Biomancer]] | ||
[[category:Bitter]] | [[category:Bitter]] | ||
[[category:Chaotic Evil]] | [[category:Chaotic Evil]] | ||
[[category:Corporeal Undead]] | |||
[[category:Creator of Life]] | |||
[[category:Darklord]] | |||
[[category:Dread Crafter]] | [[category:Dread Crafter]] | ||
[[category:Experimenter]] | |||
[[category:Fleshcrafter]] | [[category:Fleshcrafter]] | ||
[[category:Former Inhabitants of the Prime Material Plane]] | |||
[[category:Gnome]] | [[category:Gnome]] | ||
[[category:Gnomish Vampire]] | [[category:Gnomish Vampire]] | ||
[[category:Inventor (Monstrous)]] | |||
[[category:killer]] | [[category:killer]] | ||
[[[category:murderer]] | [[category:Male]] | ||
[[category:murderer]] | |||
[[category:Obsessed]] | [[category:Obsessed]] | ||
[[category:Old Vampire]] | |||
[[category:Outlander]] | |||
[[category:Sage]] | [[category:Sage]] | ||
[[category:Self-Created]] | [[category:Self-Created]] | ||
[[category:Self-Created Vampire]] | |||
[[category:Specialist Wizard]] | |||
[[category:Torturer]] | [[category:Torturer]] | ||
[[category:Transformer]] | [[category:Transformer]] | ||
Latest revision as of 09:57, 6 May 2016
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This section contains netbook-canon info from netbooks |
Overview
Kasselheim Blightlyng is the darklord of Vulnara and an old Gnomish Vampire (as per the racially specific variety) with the unique power to drain senses. This feature was a self-modification through the use of biomancy and High Alchemy. As abnormal as the ability to drain the senses is, it reflects the abnormal nature of Kasselheim in general. He loathes many of the normal things gnomes take for granted: illusions, humor and so on.[1]
Background
From the begining, Kasselheim rejected the ways of his people, lineage, and clan. He believed these behaviors demeaned gnomes in the eyes of other races. Kasselheim wanted something more substantial than trickery, and so he studied the sciences, then transmutation, and finally the practice of High Alchemy. From there, the desire to find something to convert the gnomes away from foolish parlour tricks became an obsession.[2]
The desire to make a countermeasure to render the senses immune to illusions is where things began to go wrong. A alchemical misstep caused a reaction that robbed Kasselheim of his senses. Delving into dark arcana and alchemy, Kasselheim transformed himself into a creature that fed on senses. The torture of his experimental subjects and the slaughter or transformation of their would-be rescuers was enough to make Kasselheim a darklord.[3]
Current sketch
As an avid explorer and discoverer of all things material, the loss of his own senses and the vampire's aversion to sunlight weighs deeply upon Kasselheim's soul. Furthermore, Kasselheim has no love for the creatures he spawns from he strikes with his Sense Drain ability. (He does not spawn vampires or vampire spawn but instead a special kind of aberration called the tactyle.) However, they protect him and obey his commands, so Kesselheim keeps them around begrudgingly.[4]
Lair
Kasselheim resides in an old fortress called Fang deep inside the underground.
References
- ↑ Undead Sea Scrolls 2002 p.309-310
- ↑ Undead Sea Scrolls 2002 p.309-310
- ↑ Undead Sea Scrolls 2002 p.310-311
- ↑ Undead Sea Scrolls 2002 p.311-312
- Netbook-canon
- Character
- NPC
- Abnormal
- Abnormal Physiology
- Alchemist
- Alchemical Philosopher
- Arcane Researcher
- Biomancer
- Bitter
- Chaotic Evil
- Corporeal Undead
- Creator of Life
- Darklord
- Dread Crafter
- Experimenter
- Fleshcrafter
- Former Inhabitants of the Prime Material Plane
- Gnome
- Gnomish Vampire
- Inventor (Monstrous)
- Killer
- Male
- Murderer
- Obsessed
- Old Vampire
- Outlander
- Sage
- Self-Created
- Self-Created Vampire
- Specialist Wizard
- Torturer
- Transformer
- Transformed
- Transmuter
- Undead
- Vampire
- Wizard