Category:Living Gods: Difference between revisions
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The Living Gods claim to be living incarnations of the [[deity|deities]] of [[the Olympian Pantheon]], but in actuality, they are [[fraud]]s. Formerly six of the seven members of the [[Seven Voices of the Gods]], they were [[transformed]] into more than human by a [[fiend summoning]] [[ritual]] gone awry thanks to the meddling of [[Hercules (Imposter)|Hercules]].<ref>[[Undead Sea Scrolls 2002]] p.276-280</ref> Despite the power they were infused with, they are not gods and cannot grant [[:category:Divine Spells|divine spells]]. Rather, they are more akin to [[:category:Half-Fiend|half-fiends]].<ref>[[Undead Sea Scrolls 2002]] p.284</ref> | The Living Gods claim to be living incarnations of the [[deity|deities]] of [[the Olympian Pantheon]], but in actuality, they are [[fraud]]s. Formerly six of the seven members of the [[Seven Voices of the Gods]], they were [[transformed]] into more than human by a [[fiend summoning]] [[ritual]] gone awry thanks to the meddling of [[Hercules (Imposter)|Hercules]].<ref>[[Undead Sea Scrolls 2002]] p.276-280</ref> Despite the power they were infused with, they are not gods and cannot grant [[:category:Divine Spells|divine spells]]. Rather, they are more akin to [[:category:Half-Fiend|half-fiends]].<ref>[[Undead Sea Scrolls 2002]] p.284</ref> | ||
==Characteristics<ref name="USS2002p284285">USS 2002 p. 284-285</ref>== | |||
The Living Gods are of the [[outsider]] creature type, though not being full [[fiend]]s, they neither have [[reality wrinkle]] nor the [[:category:fiendish Phylactery|phylacteries]] of true fiends. The Living Gods are considered to have a variant on the [[half-fiend template]]. The Living Gods have neither [[wing]]s nor any claws/other natural weapons. In fact, there are no visual cues that betray the fiendish natures of the Living Gods. The Living Gods also lack the normal [[spell-like abilities]] of half-fiends, each Living God instead possessing their own special spell-like abilities. In addition, every Living God has a unique [[Gaze Attack|gaze attack]], employable thrice per day against creatures within thirty feet. As the Living Gods advance in character levels, they unlock further special abilities. | |||
In addition to their individual special abilities, all of the Living Gods share a few common special abilities. Each Living God radiates a continual [[Magic Circle Against Good]] and can cast [[Greater Teleport]] at will. In addition, the aura of any Living God counts as a [[sinkhole of evil]] and heightens the [[ethereal resonance]] in the area by one point. Allies and foes may be subject to various [[emotion]] and morale effects while inside the aura. Finally, all of the Living Gods share a common set of immunities and elemental [[damage resistance]]s. | |||
The Living Gods also share a few common weaknesses. They may be affected by [[spell]]s that influence outsiders and [[summoned]] creatures. All are especially vulnerable to damage by [[electricity]], perhaps due to a [[curse]] levied upon them by [[the Forsaken One]] during the botched summoning. Of those present at the summoning, only [["Hercules"|Hercules]] knows about this curse. | |||
==Death of a Living God<ref name="USS2002p284285">USS 2002 p. 284-285</ref>== | |||
Should a Living God perish, only a [[wish]] or [[miracle]] spell is capable of restoring them to life. The fiendish essence formerly bound in the Living God disperses, leaving behind a wave of energy that travels the domain until it reaches each of the remaining Living Gods. Once coming into contact with such a wave, the surviving Living Gods become considerably more powerful. The process repeats with the subsequent death of every further Living God. | |||
{{ref}} | {{ref}} | ||
[[category:Corrupted]] | [[category:Corrupted]] | ||
[[category:Charlatan]] | |||
[[category:False Deity]] | [[category:False Deity]] | ||
[[category:Fiendish Cult Leader]] | |||
[[category:Fraud]] | [[category:Fraud]] | ||
[[category:Half-Fiend]] | |||
[[category:Imposter]] | [[category:Imposter]] | ||
[[category:Inhabitants of Olympus]] | |||
[[category:Olympian]] | [[category:Olympian]] | ||
[[category:Olympian Pantheon]] | [[category:Olympian Pantheon]] | ||
[[category:Outsider]] | [[category:Outsider]] | ||
[[category:Sinkhole of Evil]] | |||
[[category:Spiritual Leader]] | |||
[[category:Theocrat]] | |||
[[category:Transformed]] | [[category:Transformed]] | ||
[[category:Worshiped]] |
Latest revision as of 13:38, 20 February 2020
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The Living Gods claim to be living incarnations of the deities of the Olympian Pantheon, but in actuality, they are frauds. Formerly six of the seven members of the Seven Voices of the Gods, they were transformed into more than human by a fiend summoning ritual gone awry thanks to the meddling of Hercules.[1] Despite the power they were infused with, they are not gods and cannot grant divine spells. Rather, they are more akin to half-fiends.[2]
Characteristics[3]
The Living Gods are of the outsider creature type, though not being full fiends, they neither have reality wrinkle nor the phylacteries of true fiends. The Living Gods are considered to have a variant on the half-fiend template. The Living Gods have neither wings nor any claws/other natural weapons. In fact, there are no visual cues that betray the fiendish natures of the Living Gods. The Living Gods also lack the normal spell-like abilities of half-fiends, each Living God instead possessing their own special spell-like abilities. In addition, every Living God has a unique gaze attack, employable thrice per day against creatures within thirty feet. As the Living Gods advance in character levels, they unlock further special abilities.
In addition to their individual special abilities, all of the Living Gods share a few common special abilities. Each Living God radiates a continual Magic Circle Against Good and can cast Greater Teleport at will. In addition, the aura of any Living God counts as a sinkhole of evil and heightens the ethereal resonance in the area by one point. Allies and foes may be subject to various emotion and morale effects while inside the aura. Finally, all of the Living Gods share a common set of immunities and elemental damage resistances.
The Living Gods also share a few common weaknesses. They may be affected by spells that influence outsiders and summoned creatures. All are especially vulnerable to damage by electricity, perhaps due to a curse levied upon them by the Forsaken One during the botched summoning. Of those present at the summoning, only Hercules knows about this curse.
Death of a Living God[3]
Should a Living God perish, only a wish or miracle spell is capable of restoring them to life. The fiendish essence formerly bound in the Living God disperses, leaving behind a wave of energy that travels the domain until it reaches each of the remaining Living Gods. Once coming into contact with such a wave, the surviving Living Gods become considerably more powerful. The process repeats with the subsequent death of every further Living God.
References
- ↑ Undead Sea Scrolls 2002 p.276-280
- ↑ Undead Sea Scrolls 2002 p.284
- ↑ 3.0 3.1 USS 2002 p. 284-285