4E Ravenloft Languages
Posted: Wed Dec 31, 2008 1:11 am
4e has certainly solved the issue of everyone being a polyglot; however, as people have pointed out, two or three languages isn't going to cut it in a Core full of single domain languages like "Falkovnian" or "Luktar". I prefer having less languages myself (I think when I know more fictional languages than real ones I have a problem), so I set about trying to adapt the 4E system for my needs.
Firstly, none of the PCs languages are set at character creation, because there is no Common. Even demihumans like elves and dwarves don't have to take their racial languages if they don't want to.
Secondly, I set about collapsing and double stacking languages so that they could be applied to as many domains as possible. It's not a perfect system - it fully caves in to the more "fantastic" side of Ravenloft, and I still ended up with a few more languages than are in the PhB, but I think it might work out.
The List:
Common
High Mordentish (Dementlieu, Mordent, Richemulot, Borca, Avonleigh, Nidalia, Valacan, Souragne)
Low Mordentish (Tepest, Forlorn, Borca, Kartakass, Mordent, Avonleigh, Nidalia)
Balok (Barovia, Borca, Invidia, Kartakass, Hazlan)
Vaasi (Darkon, Nova Vaasa, Hazlan, Pharazia, Kartakass, Valacan)
Pharazian (G'henna, Sebua, Har Akir, Pharazia, Hazlan)
Darkonian (Lamordia, Falkovnia, Darkon)
Sithican (Elves, Vechor, Kartakass, Sithicus, Fey)
Futhark (Graben Island, Druids, Dwarves, Giants, Fey)
Iotheric (Magicians, Darkon, Draconic, Rokushima)
Devanāgarī (Shri Raji, Underwater and Subterranian Creatures [Deep Speech])
Patterna (Vistani)
Supernal (Outsiders - not learnable by PCs)
Defunct
Ancient Akiri (written language only)
Thaani
Vossoth Nor
Abber Nomad
If your wondering about odd domains like Nidalia being in there, I based it off my revision map here:
http://i272.photobucket.com/albums/jj19 ... ppymap.jpg
Obviously, the list won't perfectly fit normal Ravenloft.
Like I said - not perfect. For one thing, you get some odd combinations like the Rokushimans speak Draconic - there's probably some legend about how dragons created the people or something. And I'm still not sure about how many languages ended up in Kartakass (even if Verbrek did get stuffed in there as well). For another, the "Defunct" languages are both woefully incomplete and a bit of a fifth wheel. I put languages under defunct because they're not likely to be very useful unless the DM goes out of the way to make them so, which means I wouldn't recommend a player to take them... so how would a PC go about learning them?
Thoughts/comments/suggestions/nitpicks appreciated.
Firstly, none of the PCs languages are set at character creation, because there is no Common. Even demihumans like elves and dwarves don't have to take their racial languages if they don't want to.
Secondly, I set about collapsing and double stacking languages so that they could be applied to as many domains as possible. It's not a perfect system - it fully caves in to the more "fantastic" side of Ravenloft, and I still ended up with a few more languages than are in the PhB, but I think it might work out.
The List:
Common
High Mordentish (Dementlieu, Mordent, Richemulot, Borca, Avonleigh, Nidalia, Valacan, Souragne)
Low Mordentish (Tepest, Forlorn, Borca, Kartakass, Mordent, Avonleigh, Nidalia)
Balok (Barovia, Borca, Invidia, Kartakass, Hazlan)
Vaasi (Darkon, Nova Vaasa, Hazlan, Pharazia, Kartakass, Valacan)
Pharazian (G'henna, Sebua, Har Akir, Pharazia, Hazlan)
Darkonian (Lamordia, Falkovnia, Darkon)
Sithican (Elves, Vechor, Kartakass, Sithicus, Fey)
Futhark (Graben Island, Druids, Dwarves, Giants, Fey)
Iotheric (Magicians, Darkon, Draconic, Rokushima)
Devanāgarī (Shri Raji, Underwater and Subterranian Creatures [Deep Speech])
Patterna (Vistani)
Supernal (Outsiders - not learnable by PCs)
Defunct
Ancient Akiri (written language only)
Thaani
Vossoth Nor
Abber Nomad
If your wondering about odd domains like Nidalia being in there, I based it off my revision map here:
http://i272.photobucket.com/albums/jj19 ... ppymap.jpg
Obviously, the list won't perfectly fit normal Ravenloft.
Like I said - not perfect. For one thing, you get some odd combinations like the Rokushimans speak Draconic - there's probably some legend about how dragons created the people or something. And I'm still not sure about how many languages ended up in Kartakass (even if Verbrek did get stuffed in there as well). For another, the "Defunct" languages are both woefully incomplete and a bit of a fifth wheel. I put languages under defunct because they're not likely to be very useful unless the DM goes out of the way to make them so, which means I wouldn't recommend a player to take them... so how would a PC go about learning them?
Thoughts/comments/suggestions/nitpicks appreciated.