last friday, my PCs decided to challenge a powrie (called Baron Viscera) who lives in the old house of one of the PCs, along with his coterie of folkloric fey kobolds.
The powrie is a half-mad assassin and thief (male powrie assassin 3/shadowdancer 3, CE), and his cohorts (folkloric fey kobolds rogue 3-6) are to blame for the strange sounds heard at night, and for the strange disappearances of precious metals around the town.
The characters managed to bluff him into beleiving that a duel between him and the PC whose house he lives in (female half-vistani monk 8, LG... Yes, she's a half-vistani monk. His father was a Rokuma "naturalized" Darkonian) is part of the Law of the Arak (yes, our aristocrat/wizard knew about the Law. She got a 30 with Knowledge [folklore] and a 30 with Bluff to trick the powrie. That, and excellent roleplay.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
My question is: what would the Law say about duels? Can you help me creating 5-6 key laws all the Arak would follow when dueling?
Thanks in advance.
EDIT: The powrie is an outcast, who was sent away for kidnapping another fey's changeling (one of the PCs of my old campaign
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
EDIT2: "Baron Viscera" is not its truename...