Galandel Alone

Online roleplaying at the Café
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RocEter
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Post by RocEter »

Galandel takes aim using the shadows and the bushes as his cover. Slowing his breathing he aims at his first target, the obese human.

He quickly fires two shots into the man.

First shot : 1d20+9=20

Damage: 1d8+2=9

Second Shot: 1d20+7=17

Damage: 1d8+2=3

OCC Using rapid on the human.
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

Your first shot strikes just above Fatso's hidden waistline, burying itself a handspan deep in his flabby gut. He grunts explosively, a look of utter surprise on his ugly face. Your second arrow grazes his right arm. He drops the driver's switch. Squealing like a frightened hog, he thrashes about in panic, nearly tumbling from the buckboard.

The oxen pulling the cart, now undirected, continue moving towards the bridge. A cry rises from elves imprisoned in the big iron-barred cage in the back of the wagon. Fatso remains in the front, but does nothing to regain control of the team. He just screams at the top of his lungs.

The elf officer riding next to Fatso reacts to the sudden attack by rolling from his seat and scrambling for cover on the side of the road.

Confusion reigns for a few seconds as men, elves, and horses scatter over the highway, and then the elf officer calls out orders-

''Secure the wagon, find that archer!''
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

OCC: Thinking about traps the only thing I could come up with would be like pit traps on side of the road, with spikes possibly. Some simple snares, and those crazy spikes at the end of sticks used in Vietnam.. those would be on road to stop the Oxen.

You need me to roll initiative?
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

OOC You have the initiative;I already rolled. Do more stuff. Those traps sound reasonable- will incorporate.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

Adjusting his aim Galandel strikes out against his next target, he quickly fires two arrows at the human lantern bearer. Hoping to take out part of their light source.

Attack 1 1d20+9=15

Attack 21d20+7=24

Damage 1d8+2=7, 1d8+2=6
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

The lantern-bearer tumbles from the saddle to sprawl on the road, an arrow in his chest. He groans and thrashes for a moment, and then goes still. His lantern has shattered with the fall, spilling burning oil onto the dusty thoroughfare.


The other elves and men react. Most go swarming into the woodline with swords drawn, searching for you. Several others move to take cover behind the wagon, which has rolled to a stop a little short of the stone bridge. The oxen just stand in the road; one munches some grass.


Just now, amid a lot of thrashing and swearing, one of the searchers cries out-
'Aiiiiiieeee!!!'

The sound comes from the approximate location of one of your little surprises.


From the heavy foliage to your right, two humans blunder onto your position, swords raised high. They shout out a warning to the others and close in to strike you down with their gleaming longswords.

A gray blur strikes the first man in the chest, knocking him to the ground. His terrified screams quickly transform into a choking gurgle, as your wolf rips out his throat.

The other man, bellowing like an angry bull, executes a wild swing at you. His sword bites only air.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

Galandel tactically takes a step back and rapidly fire two shots at the human in front of him.

Taking a five foot step, then firing..

Attack 1 1d20+10=28

Attack 2 1d20+8=28

*Note, target is within 30ft. gain a +1 to attack and damage. Already calculated into rolls.

Attack 1 Damage 1d8+3=7

Attack 2 (critical) 3d8+9=26

I am not sure if Natural 20s are automatic critical or if you want a confirm roll.
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

The man lunges at you as you retreat before him, taking the opportunity afforded him, but this attack is over-hasty and he misses you again.

Leaping back and raising your longbow, you launch two arrows at his center of mass in rapid succession.


THWUNK, THWUNK

The human swordsman gasps and drops his sword. He claws at the two grey-goose shafts that have pierced deep through his torso, punching clean through his shirt of iron mail as if it were a shirt of cotton. Pink frothy spittle foams from his twisted mouth. He slumps against the trunk of the weeping willow behind him, groaning and twisting in his death-agony.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

Galandel scans they area for his next targets, if there are none in the open he will begin to move slowly and silently.

1d20+8=26 Spot Roll

Hide Check 1d20+7=18

Move Silently 1d20+6=25
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

You spot a half-dozen armed elves moving through the brush and trees, rapidly closing in on your position in a semi-circle. If they get much closer, you might be caught between them and the stream to your rear.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

Galandel will move to safe location slowly, doing his best to remain silent and unseen.

Moving half speed to keep to moves silently and hide in shadows scores.
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

Moving as quietly as you may, you attempt to evade the patrol.
They are very close, now.

The whistle shrills loudly enough to hurt your ears, and the forest explodes with activity! Arrows come flying at you, and elves with swords move in to surround you. Lucky you, you have been only lightly wounded, the victim of a few grazing shots.

A cold, commanding voice calls out in Sithican-

''Kill him if he resists, but capture him if you can!''

You can hear Baelmus growling, but you cannot see him past the armed soldiers who now surround you on all sides but your rear ( towards the creek). Three of the soldiers. those standing nearest you, have swords drawn. The other three, a few yards back, are making ready to fire their short bows again.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

Galandel knew the risks of his quest when he decided to go on it. He knew he wouldn't be able to rest peacefully if he didn't die trying to free his people and his family.

Taking only a short step back (5 Feet) towards the creek. He rapidly fires two arrows, targeting two of the three elves who surrounded him. All the while knowing that Baelmus should handle the third.

(OOC: I think it is -2 for each target? So that would my first shot +8 and my second shot +6 to hit total. If I am wrong my attack bonuses for that round are +10/+8 for rapid shot.)

First Attack 1d20+8=24

Second Attack 1d20+6=21

Damage for first attack 1d8+3=10

Damage from Second Attack 1d8+3=4
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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Post by ewancummins »

As you raise your bow to fire, the three elvish swordsmen sweep in to cut you down. You manage to evade their swords long enough to fire two hasty shots-

Two of the elf soldiers fall to the earth with your arrows buried in their bodies. The third soldier closes both hands on his sword's hilt and strikes at your bow. CRACK! You are left holding a two-foot-long splinter in one hand and a limp string in the other.


Over your foe's right shoulder, you catch a glimpse of Baelmus rolling in the brush with an enemy. The elf soldier being mauled by your wolf cries out hysterically, shrieking for help from his comrades.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by RocEter »

Galandel eyes narrow under the hood his cloak. He drops his bow and unsheathes his longsword.

" You will pay for that!" he says to the elf soldier in sithican.

Galandel strikes at his opponent, hoping he can land a deadly blow.

Attacking with longsword 1d20+5=22

Damage 1d8+1=9
History prefers legends to men. It prefers nobility to brutality, soaring speeches to quiet deeds. History remembers the battle and forgets the blood. What ever history remembers of me if it remembers me at all, it shall only be the fraction of the truth.
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