I dunno. I think it's all about presentation. When I wrote up Nueva Aragona I had a family of weresharks who were pearl divers as their "day job". Obviously, being a wereshark offers a lot of advantages for that line of work, including the ability to kill off the competition. They were in league with the island's principal landowner (himself a vampyre), and were attempting to get a stranglehold on their island's pearl wealth.NeoTiamat wrote: Plus, some animals might be bloody creepy normally, but don't make all that good lycanthropes. Weresharks being a prime example. There is nothing, absolutely nothing more dangerous then a shark in it's natural habitat. It makes pretty much every other predator larger then a spider look like a slacker. Relentless, massive, three rows of teeth? There's a reason Jaws was a top-grosser. But thing about it? A Were-shark? Sahuagin fill the shark-man niche rather nicely, and the description of a human-looking wereshark is borderline ridiculous (bald head, goggle eyes).
YMMV, but I was rather proud of the idea; and I think it uses the NPCs' wereshark heritage to good effect. (I skipped the whole goggle eyes and balditude. They did have very big, white teeth, though. )