The Giamarga wrote:Some thoughts on spells: The wizard founder should definately have the illusionary script spell and/or the secret page spell. [snip] Also since you mentioned charm I'd also give him the suggestion spell.
Excellent points, but how dogmatic would they get about the inviolate-ness of the mind? Would they submit to such measures as a countermeasure?
And here's another good one: magic mouth. Not only can he leave messages to himself in his own voice, but anyone upon whom he casts the spell can do so himself! you can also set complictaed triggers. And use several magic mouth spells. (duratin is permanent until discharged)
Wow, that's incredible! But I don't quite get this part about the target of the spell being able to leave messages in his/her own voice. Isn't the target an inanimate object?
VRA has Insight and Immerse Mind, which should have some interesting application , for example to show someone that you know him from before.
Insight would be a great foundation for a low-level magic item that helped them see their clues. Immerse mind, OTOH, would tread the line like the suggestion and charm spells above; many might consider it a severe violation of innermost privacy. I don't doubt it would be useful, but I'd have to think some more about the foundation of beliefs before I agree that they'd accept it.
Someone mentioned foreign languages, what about ciphers? I'm not sure how you simulate writing in cipher in game mechanics, but deciphering them would go via decipher script (at least if you forgot your own cipher). This goes on the premise that they need to keep their messages secret, but this secrecy is probably well advised to avoid Bluebeard's hired agents and it also blends quite well with the alchemical philosophy theme imo.
Dissapearing ink is useful if coupled with clues about the restorative.
Both great ideas; the disappearing ink is probably best for new members who haven't had time to learn ciphers (i.e. haven't leveled up yet).
A variant rule on Memory coagulant could be helpful if it worked on living beings who have lost their memories. (This would probably not call for a powers check.)
Yeah, I can actually see this guy designing a few new alchamical formulae, variants on existing ones.
I can see this useful application of alchemy leading down to darker paths as the Wizard/Philosopher learns more powerful formulas and starts thinking about recreating his original companions. Perhaps he was in love with one of them and/or he feels guilty for their deaths. Tragedy and Dark Powers checks ensue...
Of course, there's always that potential in RL.
