Page 22 is up!
Ok, so I've been thinking a lot about the Ranger class, and I think it's missing a very key ability. Sure, they cleaned the Ranger up significantly in the conversion from 3e to 3.5, but they still missed this one thing. It's not anything that will tip the balance of gameplay at all, just something that I feel every Ranger should have. And I hope that Members of the Fraternity will take this addition into serious consideration.
Bad-@$$ Introduction: Once a week at sixth level, the Ranger can use this ability to impress the other players. The Ranger picks a location that is mysterious, such as the back of a tavern, or a cliff. If he has one, the Ranger may include his animal companion into the ability. Once the Ranger has picked a suitable location, the focus of the plot-line becomes him for a one minute. However, the players can only see the Ranger at such an angle that his facial features are hard to see. This ability gives the Ranger a +4 bonus towards looking like a shifty character that you otherwise do not want to mess with. For this ability, the GM is encouraged to include his own effects to make the Ranger seem even more mysterious, such as a full-moon in the background. The Ranger is welcome to use this ability on the same party every week, although there is no guarantee that the players will be as impressed as the first Introduction.
Thank you, I will be starting a petition to send to WOTC shortly.
![Very Happy :D](./images/smilies/icon_biggrin.gif)