Example: You want to kill the mayor. Mayor is 3rd level aristocrat. You manage to put some arsenic in his food...
So you pay 120 gold=40 months pay of labor.
The mayor has say 13 con. That means he has fortitude +2. Now the statistics:
The mayor has to succeed at a DC 13 fortitude check twice. The chances are:
- 25% he will eat the food and enjoy it. May experience some inconvenience but after he will probably think it was a mild food poisoning or too much wine.
- 25% he will lose only the first save, losing 1 con. He will feel a bit bad, but after a good nights sleep he will be fine. Still he will have a talk with the cook. He gave him a bad night after all!
- 25% he will lose only the second save.
1/8 of 25% is 3.125% So
3.125% he will experience the mild inconvenience as above
3.125% he will experience some weakness that will hold a couple of days. (-2 con, his hp cap drops by 3)
3.125% x3 =9.325% he will suffer badly (-3 to -5 con damage, his cap drops by 3 or 6 hp)
3.125%x3=9.325% he won't be able to drag his feet so to speak (-6 to -8 con)
- 25% he will lose both saves.
![Shocked :shock:](./images/smilies/icon_eek.gif)
There is a 6.25% that he will drop to 5 or even 4 con...
There is no chance that he dies.
Now consider that some would want to poison... a dwarf second level fighter...
![Laughing :lol:](./images/smilies/icon_lol.gif)