To address earlier concerns:
Has anyone played the Star Wars RPG? The books offer three different time periods to play in, and have little icons denoting what things are available at what date.
A similar thing could be done with Ravenloft, I think. You put out a small conspectus detailing the changes and details, differences between eras, and allow the DM to pick what he needs. Pick an icon to assign to each era. One could conceivably do thus:
(Pre-)Black Box
Grand Conjunction
WW/Gaz Era
And then, when a supplement/article/item is released, you do this labelling with said icons:
New Villain X
Old Domain Y
Strahd von Zarovich
This means that New Villain is only appropriate for GC or WW, Old Domain is no good for WW, and Strahd is good for all settings. Each item is followed by info.
This is nice, because if people want to get in on the ground floor, or start earlier, they may. It gives a potential retcon if necessary, but can also offer options for others.
My instincts think that a larger, more complex WW era Ravenloft would be more popular now, considering the size/complexity of Eberron and FR. But I think, personally, the mood is better served by an older version.
Another point that makes the whole argument moot is that each DMs Ravenloft is going to be a little different. And even if Zherisia and Nova Vaasa exist in his game, if his players are only ever in Lamordia and Mordent, does it matter? I am going to use what suits me.
A side note: doe sthe FoS have any plans for any supplement/netbook on the ToUD?Like preventing/hastening it adventures?
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you - Friedrich Nietzsche