I think that any fan-made gazetteer should be slightly overstuffed, just to give the reader plenty of material to pick and choose from. Not every possibility, dread or otherwise, will work for every group. Jeremy looks for a more pervasive sense of wonder than I do. There's nothing wrong with that. I suspect your games are more gothic than mine. There's nothing wrong with that either! Ravenloft being Ravenloft, I would expect to find fewer marvels and more creepiness, but I feel that a good adventure will support both. Occasionally you've gotta remind the PCs and their players why the world is worth saving.alhoon wrote: ↑Mon Aug 12, 2024 12:03 am That is impossible though, Jeremy. And furthermore, I disagree with the view that since it is the only Hindu domain, it should be jampacked to the brim with exotic wonders. Ravenloft is about gothic horror, in my opinion. An exotic twist is useful and entertaining, but it is not a tourist or anthropologist game. A few things that are useful for the adventure and to show how things are there is (again in my opinion) more than enough.
That said, I appreciate the reminder that Sri Raji is much smaller than India. We shouldn't expect to be able to fit everything in.
Just my pair of pennies.