Quinntonia wrote: Well, what is your experience, what are you suggestions?
And further to that, what did you do to bring Ancient Egypt alive?
Ryan Naylor wrote:The main problem is that as written there's very little opportunity for the PCs to learn any of the backstory. Since it's such a good backstory, that's a pity, and you should find ways to communicate it.
As Ryan said, the backstory is nice. I would suggest throwing in silver tablets with parts of the story, the parts you want the PCs to learn, in hieroglyphics. The PCs would probably grab them as treasure and while looking to sell them, they'll probably seek someone to read them.
My experience was... I can't remember it very well. I think we dropped it after a time.
All I remember was my PCs cutting through the villager mob with abandon once they were attacked for "Stealing" the water of the fountain. I had the village have about 250-300 people. The PCs killing 20-30 commoners in 2 nights was a genocide the village would need generations to come out from.
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