Love it. Still think it’s very similar to Urban Arcana, just with some “Ravenloft” vernacular thrown in, but I love it and support it 2 the death. Certainly an ambitious project, one I even tried to pull off myself. I applaud the effort and would love to contribute in anyway. Here’s an idea I had to remix all the old RL modules into “Urban Arcana – Gothic earth eternal – or, as I called it, “Masque of the Red Death Millenium version”…
Ravenloft (I6) / House of Strahd / Castle Ravenloft : something to do with Vlad Dracul & Transylvania obviously… the storyline could even be imported, just substituting “choking smog” for choking fog.
Touch of Death – Egypt, maybe even something to do with the first leak of the Red Death – as spoken of in the original MotRD 2E Box… I believe they said it originated with some dark magic in Egypt – maybe this adventure brings the characters full circle to that point.
Night of the Walking Dead – Undead LA gangbangers come back from the grave to wreak havoc under the direction of a mysterious force… adventure is also a metaphorical exploration of inner-city Black gang culture infiltrating white suburbia…
Thoughts of Darkness – this one would be really hard to transfer (for my little brain anyways)… needs some high-powered Russian or German scientists or terrorists or something… and the illithid/god brain/Ctuhulhu revelation at the end would definitely require a madness check or something… but this is an international nuclear arms race (North Korea? Iran?) in which players must beat the bad guys to the punch and find the secret missile building bunker first…
The Evil Eye – Mardi Gras! And all kinds of cool stuff like the serial killings, dog fights and even gambling river cruise scene can be kept intact… and the idea of Nathan Timothy being from the “Old South” days of cotton fields, tobacco and legalized lynching’s has some real *BITE * to it! Mwahahahaha!
Castles Forlorn , Neither Man Nor Beast, Hour of the Knife, Shadow of the Knife, Howls in the Night and my own The Strange Story of Darkangnon Estates (2004) (see
http://www.FraternityofShadows.com) can easily be adapted into situational or setting-specific adventures (London, Island of Dr Moreau, somewhere in isolated Scotland… etc) with little work.
That's all I remember off the top of my head...