I'm really surprised at how well Mordent has done as a domain. Maybe I'm just a 2nd Ed-er, but the domain never really seemed that interesting to me. Perhaps the 3rd Ed Gazetteer treatment made it much more interesting.
Plus, having lived in the UK for 11 years (before my visa expired and the welcome ran out) I can say that the quaint village charm wears off after your 133rd consecutive day of cloud and rain. Sad
As a staunch Mordent fan, I will totally agree. The 3rd edition Gazetteer is what made Mordent so awesome. Prior to that, it was mediocre at best.You are correct. The Gaz made Mordent quite a fascinating place. Having never played 2nd ed., I can't say how much it was improved.
I mean seriously, Vampires and Liches in regular occurence around the House on Gryphon Hill? Were they stoned?
Aye, having a pair of NPCs that will help out the players is a staple for players. The twins can also introduce to new players a better, more Ravenloftesque way of playing D&D. They're also a nexus for research, which is crucial for monster hunts.Well, the presence of the W-F Twins gives plenty of adventure hooks (perhaps you end up helping them in an investigation and learning more about monster hunting, or after a particularly notable and successful monster hunt they contact you!),
I agree, the 3rd Gaz made Godefroy much more Bad-ass.and-- most importantly to those who find some darklords too passive-- Godefroy was made considerably nastier.
Personally, I see the differences between 2e Mordent and 3e Mordent as evidence that no one should ever be afraid to go against the canon material.
By this point, not really. Sure, I've been cheering Mordent on like a groupy, but that was more to get into the fun of it. There's no such thing as a 'Best' realm, just different personal preferences. I'd say Barovia is somewhere in my top five, albeit I'm not sure where.I don't get the 'contest' part; is this a contest or a lottery?