If Magic's planes were D&D worlds...
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If Magic's planes were D&D worlds...
...where/when do you think would be a great place/time to game in?
I personally would want to game in Mirrodin and Kamigawa.
I personally would want to game in Mirrodin and Kamigawa.
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RE
I, too, would pick Homelands - although it would probably become a variant Ravenloft, thinking of the Sengir-family...
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Both Mirrodin and Kamigawa are one-shot worlds, meaning that unlike DnD worlds which have hundreds of stories they only have one main story going on for them, e.g., Mirrodin's secret history and Kamigawa's war with the spirit world.
So I guess the best way to game in these worlds is to I guess substitute main protagonists (Mirrodin: Glyssa, Slobad et al; Kamigawa: Umezawa, Michiko, Sachi et al) with your own.
The upcoming world of Ravnica (a planet covered entirely by a single city) would seem to follow the one-shot storyline system.
Dominaria on the other hand functions much like a standard DnD world, as there are continents to explore, timelines to exploit and stories to be told. And it all depends on when: the Brother's War, the Weatherlight Saga, the Rathi overlay, or even after the apocalypse.
Mercadia seems okay, if you're into Eberron-type adventuring.
So I guess the best way to game in these worlds is to I guess substitute main protagonists (Mirrodin: Glyssa, Slobad et al; Kamigawa: Umezawa, Michiko, Sachi et al) with your own.
The upcoming world of Ravnica (a planet covered entirely by a single city) would seem to follow the one-shot storyline system.
Dominaria on the other hand functions much like a standard DnD world, as there are continents to explore, timelines to exploit and stories to be told. And it all depends on when: the Brother's War, the Weatherlight Saga, the Rathi overlay, or even after the apocalypse.
Mercadia seems okay, if you're into Eberron-type adventuring.
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Re: If Magic's planes were D&D worlds...
Eberron.Dion of the Fraternity wrote:If Magic's planes were D&D worlds.....where/when do you think would be a great place/time to game in?
(is there really any difference?)
Fat packs are basically intro packs to the setting and story. Each pack contains boosters, starter pack and the expansion's novel (might contain more but I think that is it).Desdichado wrote:What are those Fat Packs? Keep in mind that the last time I bought a MtG supplement was about 96...
I liked magic better when the cards and story were a lot more intertwined.
[size=75]-Wake up... wake up and smell the ashes-[/size]
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So, there are novels about *Homelands*? Will eventually check them out!
- Although I promised to myself not to read *trash literature* any more... *Hides I, Strahd behind his back*
I am fighting with myself not to start magic again, but it seems that, at the long hand, I'll loose that fight... Too many of my friends play, still...
- Although I promised to myself not to read *trash literature* any more... *Hides I, Strahd behind his back*
I am fighting with myself not to start magic again, but it seems that, at the long hand, I'll loose that fight... Too many of my friends play, still...