VAN wrote:Filbert opens his eyes and found himseld at the sinister Shadow Realm. He checks the surroundings to make sure there isn't a monster or undead around and says:
"Are you both ok? If you feel dizzy it is normal so don't worry. This world is slightly different from the one you are used to. You will always have the feeling of someone is watching you, maybe hear voices or see red spots that can be eyes. The worse part is that you dn't know if is indeed someone or something hiding or is your phantasy. Stay close to me, I'm not an expert but I have been here few times and can recognize few things when I see them. The distance here is how to say, not real, long distance can be covered in few minutes the land maybe is different as well, things use to change fast in this world. Don't eat or drink anything if possible because it may be poisonous. Our plan is reach the dwarf, which I suppose is a prisoner, and free him or if is an enemy kill him. Now if you have no more questions please follow me and keep your eyes open and of course have your weapons ready."
With that Filbert draws his sword and starting to head outside of the house.
With Filbert in the lead, the little party makes its way out of the will-o-wisp haunted room and into a long, gloomy hallway.
Perhaps the Halfling can see better in this dark place than can his human companions, or maybe instinct guides him, but Filbert soon finds a door that leads out of the black stone building.
An open court studded with dead white tree trunks like the fingertips of a buried giant stretches out before the trio. Beyond that, at a distance that seems to vary from moment to moment, looms an ebon wall twice a man's height. An open gate pierces the wall, just wide enough for one man at a time to pass.
A gust of wind shrieks through the narrow gate across the courtyard, carrying with it a cool, damp smell like the bottom of a well-- or a riverbank.
If Filbert and his friends step out of the door and into the courtyard and then turn round,


