The Shattered City: OOC

Online roleplaying at the Café
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Isabella
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Post by Isabella »

Yellow and Cyan are terrible for me, but I don't necessarily count.
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Post by DocBeard »

I'm easy.
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Post by Cronax »

Dark Blue and Indigo are pretty bad on my screen. Dark Red isn't too good either. The rest are fine.
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Post by The Whistler »

Incidentally, does anyone have issues with me pushing the elemental southward 3 squares? I figure getting it to keep its distance is key, but I can revise (DMs permitting) if there's something concern-worthy I overlooked.
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Post by Cronax »

If we are going to open fire, I would like to suggest the following strategies:

If anyone has any immobilization powers, would you please use it on the southernmost one this round? With any luck we can prevent it from engaging for at least a turn.

Seeing as a random tree (and certainly not Celeste) has wounded the easternmost one already, we should focus as much fire on it as possible to take it out. Only the tanks and people using offense debilitating powers (like an immobilize) should engage the other two at all until that one is dropped.

Rock, If you could bigby's icy grasp the southernmost one, you might be able to tie it up for most of the battle.
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Post by The Whistler »

DMs, have we resolved whether the thing slides at the start of its turn, or at the end of Celeste's? We discussed this a while back, but I forgot; it could effect attack ranges and such in this case.
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Post by NeoTiamat »

Start of Celeste's turn. Not quite according to the rules, but simpler all around.
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Post by Kaitou Kage »

Celeste, dear, lovely...

Cyrus and Darius are pretty much melee-only. By pushing the thing away, you are making it very tough for us to do our things!

Pushing it away from you is a-ok, just don't push it away from us!
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Post by The Whistler »

Aha! Never fear, then; I'll edit accordingly. It's going three squares west, now!
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Post by Rock of the Fraternity »

Rocky-come-lately notes that dark red, dark blue and indigo don't work for him. ^^ And now, I shall adjourn to see the battle finally erupt, and see what I can do.
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Post by Cronax »

Rock wrote:As requested, one Bigby's Icy Grasp
Thanks. Also, be aware that you can potentially use the 'staff of defense' ability (or 'shield' spell) to block its escape attempts if they are borderline hits.
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Post by DocBeard »

Sorry about diverting, Cro, your plan's solid, but I feel like Tomas wouldn't abandon Rachel unless he had to.
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Post by Cronax »

Understandable (Though Rachel is already dead, so I'm not sure what else the hounds can actually do to her). Would have been kind of a waste of lostboy's cool map if there hadn't been a battle anyway.
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Post by Rock of the Fraternity »

Even ghosts can be made to suffer. This is Ravenloft ... And that says it all.
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Post by NeoTiamat »

People, remember the Dim Light penalty! Especially for these "hit on the nose" attacks.... Because if I discover that you should've missed and have to redo half the round, I am going to be slightly irritated.
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