[quote="Kel-nage"]Ummm... I was really hoping this wouldn't happen... I think they're talking about
this article (and I quote: "We’re going to use a format like this in some upcoming adventures").
Not that I can see how that format adventure would even work for Castle Ravenloft. But nevermind...
Oh please no...
For the love of Ezra no...!
Hey, why not take all the roleplaying out of the game completely and let's just move counters around a board.
Not only would this format be exceedingly juvenile, I found it really hard to read with text boxes scattered about the page - it's just the way that the eyes scan a page. At least for someone who actually reads books and doesn't live their lives in front of a computer game. Anyway, we never use minis in our Ravenloft games, so for me a format like that would be pointless.
I have to say I much preferred the I3 example that they give in terms of encounter layout (I loved that series of modules back in the days).