The Curse of Undermountain (Any FR fan here?)

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Lucius
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The Curse of Undermountain (Any FR fan here?)

Post by Lucius »

Greetings,

I just released The Curse of Undermountain, a full campaign (level 1 to 20), that takes place inside Undermountain.

Updated rooms, new rooms, a new level, 27 maps, 32 NPCs, 3 artifacts, 2 new monsters, and more!

https://www.dmsguild.com/product/474031 ... ters=45469

Deep into the Realms largest mass grave, the Mad Wizard will hear your screams as the shadows close in...

A terrible dark curse spreads across Faerûn, and its origin, as well as the only way to stop it, lies deep into Undermountain.

The Curse of Undermountain is a level 1 to 20 campaign, which takes place inside the most famous dungeon in the Realms.

Using the Waterdeep - Dungeon of the Mad Mage supplement as a base (although any elements from other editions of the dungeon may be incorporated), The Curse of Undermountain features a complete campaign, featuring:

- A guide for the DM to convey the atmosphere inside a dungeon, with valuable tips to take advantage of the full potential of these dark and dangerous enviroments;

- Updates and new events in several of the classic rooms of the dungeon's 23 known levels (including high definition maps of all levels and Skullport);

- New rooms introduced in almost all classic levels;

- A new dungeon level;

- 3 versions of Undermountain: the physical dungeon, the living dungeon and the shadow dungeon;

- 9 new NPCS (with portraits and statblocks), both allies and antagonists, which can also be reused in other adventures or campaigns;

- 5 groups of adventurers (including backgrounds, portraits and statblocks) that can serve as allies or rivals of the players, and also inserted in other adventures or campaigns;

- Base for a new creature, the Shade;

- 2 new monsters: Shade and Living Wall (with the Living Dungeon variation);

- 3 new artifacts: Wand of Multiplication, Shadowseeker and Dark Tablet of Fate;

Additionally, the 27 maps contained in the book are presented in poster format.
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Re: The Curse of Undermountain (Any FR fan here?)

Post by Speedwagon »

This looks fascinating, I'll definitely grab this when I get the chance to! Thanks!
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Lucius
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Re: The Curse of Undermountain (Any FR fan here?)

Post by Lucius »

Thank you very much for the interest.

I used Dungeon of the Mad Mage as a base (since it is the most current version of the dungeon), and updated some rooms according to the events of the campaign plot. I created some new rooms (1 or 2 in most levels) and added new NPCs, as well as updating the maps... and, of course, I added a reference to Ravenloft at the end.
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