Yes, please, dismiss the slave caste which is demonstrably self-aware and literally only has one life to live as not worth it.Mortavius wrote:
Overall, I echo the sentiments of other posters here. I don't like the soulless aspect. I much prefer the Hollow option presented in previous editions. I don't see why the DPs couldn't just grab people to imprison in Ravenloft, instead of going to the trouble to create simulacrums. And it just turns soulless characters into fodder; why should a PC be concerned with saving them?
I'm sure the Dark Powers agree that a person should be hung out to dry because of a circumstance of birth and are totally not on the lookout for "acceptable sacrifices."
I'm not kidding. There's a fairly major character in there who lacks a soul, and it's made clear he's no simulacra. He's a person who happens to lack strong positive emotions, and has even failed a powers check (admittedly, there's no system for checks in the adventure, but the description of how he got that devil's arm happens to sound exactly like one).
I love the idea of the soulless for that exact reason; treating them like pawns is behaving exactly like the darklords, and quickly becomes a slippery slope towards complete sociopathy ("Well, this village seems depressed, they're obviously soulless, might as well burn it to get rid of that vamp..").
I obviously want to rejigger the concept a bit to be less common if Ravenloft is a setting and not a bunch of pocket prisons in the Shadowfell (ie, is not a Weekend in Hell deal), but the concept itself deserves more exploration. And to be frank, in Curse of Strahd it fits him for reincarnation; he is literally stuck in the past, and every other soul is stuck with him (though again, not a thing-or at least only a Dread Possibility-in a full setting).