"Skyrim-Ravenloft"

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HuManBing
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Re: "Skyrim-Ravenloft"

Post by HuManBing »

HuManBing wrote:A few games that might be good to play for inspiration are:
  • Fallout 3 (specifically the Point Lookout add-on, which is like a Southern Gothic mod - wide-open sandbox)
  • Blood (featured enclosed missions and plenty of gore-and-gunplay in a pseudo-Lovecraftian setting)
  • Call of Cthulhu: Dark Corners of the Earth (excellent "hapless hero" style of gaming - you don't even get a weapon until a third of the way through the game, and combat is deadly and to be avoided if at all possible)
  • Clive Barker's Undying (great supernatural horror, with amazing aesthetics for mausoleum, Gothic mansion, and two dark-magic realms)
  • System Shock 2 (excellent survivalist horror game, set in far future - also good for watching how they introduced three "paths" for character progression: shooter, hacker, and psi). Bioshock is a spiritual successor but more linear and more aesthetically polished.
  • Nosferatu: Wrath of Malachai (surprisingly good randomized castle escape plot - has a fatigue mechanic and an interesting melee system, in addition to the various weapons. Most interesting of all: the final confrontation varies in difficulty depending on whom you are able to save during the course of the game)
To this list, I would now add:
  • Amnesia: The Dark Descent (first-person stealth and puzzle solving game. You have no weapons and cannot win any combat through force alone. Instead, you must misdirect, obstruct, and sneak past all enemies in the game, all the while navigating wonderfully-realized Gothic castles and dungeons. This game also has a great backstory that reveals several horrifying truths about the character you're playing as)
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