Naga, bone [Monster Manual II] Pic
Naga, dark [Monster Manual]
Naga, spirit [Monster Manual] Pic
Done! Necromental [Libris Mortis] Pic
Necronaut [Monster Manual III] Pic
Done! Necrophidius [Fiend Folio] Pic
Done! Night hag [Monster Manual] Pic
Night twist [Monster Manual III] Pic
Done! Nightmare (true) [Monster Manual] Pic
Done! Nightmare, lesser [Planar Handbook]
Done! Nightshade, nightcrawler [Monster Manual]
Done! Nonaris (gnomish vampire) [Denizens of Dread]
Done! Nosferatu (daywalker vampire) [Denizens of Dread]
Nosferatu, cerebral vampire [Denizens of Dread]
Done! Nymph [Monster Manual] Pic
Capsule Descriptions
Naga (all): Serpents with humanoid-like heads. Highly intelligent and possessed of supernatural powers. Generally found in Sri Raji.
Bone Naga: Large Undead, CR 11, lawful evil. A dark naga in life, transformed into a skeletal monster after death by another dark naga using a magical rite. They're powerful sorcerous spellcasters, and can still deliver a poisonous bite or sting. They serve the master that created them, but are highly intelligent and can choose how to follow those orders. Communicate telepathically. [Monster Manual II]
Dark Naga: Large Aberration, CR 8, lawful evil. A scheming serpant with a rubbery, purple hide, making it look somewhat like an eel. They have a poisonous bite and a stinger at the end of their tail. They're resistant to mind control and are powerful innate sorercers. Generally live in hilly terrain. [Monster Manual]
Spirit Naga: Large Aberration, CR 9, chaotic evil. These serpent have black-and-crimson banded bodies and stringy black hair on their humanlike heads. They get their name from their tendency to live in dismal, evil places. They have a posionous bite, a charming gaze, and are powerful sorcerers. A dark naga appears in Web of Illusion. [Monster Manual]
Necromental: Template Undead (Augmented Elemental), CR +1, neutral evil. A template for generic undead elementals. Necromentals gain an energy drain attack, and any elementals they drain rise again as more necromentals. (The sample creature is a Large earth elemental.) They have minimal intelligence (though they are not truly mindless). [Libris Mortis]
Necronaut: Gargantuan Undead (Chaotic, Evil, Extraplanar), CR 14, chaotic evil. Created by demons from plains of bones in the Abyss, they are sent to the Material Plane to kill everything in their path, adding the corpses of their victims to their own mass. In Ravenloft, Vecna is rumored to have acquired at least one necronaut, using it like a seige tower; another of the battlefield horrors he sent against the armies of Tovag. Because it's constructed of corpses, spells that create undead deal damage to it. Beyond that, it basically just bashes foes into paste. [Monster Manual III]
Necrophidius: Medium Construct, CR 2, neutral. A mindless but stealthy construct created using a serpent's skeleton attached to a human skull. Easily mistaken for an undead creature (such as a bone naga). its bite can paralyze, and it can daze opponents with a hypnotic, dance-like swaying. [Fiend Folio]
Night Hag: Medium Outsider (Evil, Extraplanar), CR 9, neutral evil. Fiendish, midnight-blue hags from the lower plane of Hades that trade in mortal souls. They spread disease with their bite, possess potent spell-like abilities, and can haunt mortal's dreams. Each night hag carries a magic trinket called a heartstone, which strengthens her powers. Styrix (RL Gaz II) is a night hag. [Monster Manual]
Nightmare (all): Fiendish black horses with flaming hooves and breath. They sometimes serve evil riders (such as Lord Soth).
Nightmare (True): Large Outsider (Evil, Extraplanar), CR 5, neutral evil. Native to the Gray Waste of Hades, these flame-belching horses can shift into the Astral or Ethereal Planes at will. [Monster Manual]
Lesser Nightmare: Large Outsider (Evil, Extraplanar), CR 4, neutral evil. A less powerful variant of the true nightmare, generally useful for blackguard steeds and the like. [Planar Handbook]
Nightshade, Nightcrawler: Gargantuan Undead (Extraplanar), CR 18, chaotic evil. Nightshades are massive, powerful undead composed of cold and darkness, native to the Plane of Shadow. All nightshades emit a desecrating aura and are adverse to sunlight. A nightcrawler is a wormlike nighshade with the size and power of a purple worm. It has a poison stinger, can swallow foes whole, can summon undead minions, and has powerful spell-like abilities. A nightcrawler is trapped by its sheer size in the Temple of Apophis in Sebua; Tiyet believes the fearsome horror to be the god Apophis himself. Desert legends claim the monster guards a great treasure, or perhaps even a portal to another world. (In fact, it guards Sebua's heart, though it does not serve Sebua in any way.) [Monster Manual]
Night Twist: Large Plant, CR 12, neutral evil. Ancient night twist: Huge Plant, CR 20, neutral evil. A monstrous, leafless, black tree that lurks in marshes (generally Souragne). It lures in its prey with a sorrowful song. Those who fall under the song's influence, but are physically restrained from seeking out its source slowly waste away. When victims reach the night twist, it batters them to death with its branches and feeds on the carrion. Also possesses useful spell-like abilities and the ability to produce a powerful gust of wind. When killed, a night twist powerfully curses its destroyer, resulting in nightmare-wracked sleep. [Monster Manual III]
Nonaris (Gnomish Vampire): Template Undead (Augmented Humanoid, Vampire). The sample nonaris is a gnome Ill5, CR 7. A gnomish vampire strain that drains blood and Dexterity. Its flesh is withered and taut, robbing them of the ability of speech. They can induce insane laughter with their rictus grin and can assume a spectral form. They are immune to illusions and metal weapons pass right through them. [Denizens of Dread]
Nosferatu (Daywalker Vampire): Template Undead (Augmented Humanoid, Vampire). A vampire variant that lacks an energy drain attack, but possesses a powerful ability to charm its victims and is weakened, but not harmed, by exposure to sunlight. Inspired by the literary tradition of Byronic vampires, including Dracula. Baron Urik von Kharkov is a nosferatu vampire. The sample nosferatu is a human beguiler 5. [Denizens of Dread]
Nosferatu, Cerebral Vampire: Template Undead (Augmented Humanoid, Vampire). A nosferatu variant that drains cerebral fluid (Intelligence) rather than blood. All cerebral vampires are the creation of Daclaud Heinfroth (aka Dr. Dominiani), and as such are generally encounted in Dominia or sailing the Sea of Sorrows. Cerebral vampires are featured in Bleak House. [Denizens of Dread]
Nymph: Medium Fey, CR 7, chaotic good. An incredibly beautiful, female fey that shares nature's mercurial temperament. So great is their beauty that it can blind mortal onlookers, and they can stun with a glance. Also potent innate druids. Animals are drawn to nymphs, but nymphs turn their fury on those that despoil nature. (Very rare in Ravenloft.) [Monster Manual]



