Search found 251 matches
- Wed May 08, 2024 8:17 pm
- Forum: Ravenloft Forum
- Topic: 2nd edition rules question, please help!
- Replies: 14
- Views: 245
Re: 2nd edition rules question, please help!
No interrupts for spell like abilities in 2E :gabrielle: And they have a +3 initiative modifier 'casting time'. DMG, Chapter 9, Special Attacks Innate abilities are different from spells in one major way, however. Unlike spells, innate abilities are natural powers and do not require casting times o...
- Wed May 08, 2024 6:59 pm
- Forum: Ravenloft Forum
- Topic: Original stats of Prince Mircea?
- Replies: 9
- Views: 182
- Tue May 07, 2024 5:43 pm
- Forum: Ravenloft Forum
- Topic: Original stats of Prince Mircea?
- Replies: 9
- Views: 182
Re: Original stats of Prince Mircea?
Thanks for the shout-out, Rock!Rock of the Fraternity wrote: ↑Tue May 07, 2024 4:00 pm You might try reading Ian Fordam's "Sanguinia, Survey of a Snow-Bound Land" in Quoth the Raven #30; if I recall correctly, it has 2e stats for Mircea.
- Tue May 07, 2024 5:39 pm
- Forum: Ravenloft Forum
- Topic: Original stats of Prince Mircea?
- Replies: 9
- Views: 182
Re: Original stats of Prince Mircea?
Yeah, I'm pretty sure the closest we get to a canon 2e stat block for Ladislav Mircea is the following write-up from Realm of Terror, p.84:
He is a vampire.
- Tue May 07, 2024 5:29 pm
- Forum: Ravenloft Forum
- Topic: 2nd edition rules question, please help!
- Replies: 14
- Views: 245
Re: 2nd edition rules question, please help!
I've always played that innate abilities have a speed factor of zero. Who knows, there might even be support for this in the 2e rules?
- Wed Apr 17, 2024 4:50 pm
- Forum: Ravenloft Forum
- Topic: Community Idea: Settlements!
- Replies: 36
- Views: 9252
Re: Community Idea: Settlements!
I appreciate that Morguhald has a secret... but it's not a evil secret.
- Mon Apr 15, 2024 5:37 pm
- Forum: Ravenloft Forum
- Topic: Community Idea: Settlements!
- Replies: 36
- Views: 9252
Re: Community Idea: Settlements!
Alternatively, Alskel's odds of survival might also improve if a band of adventurers gets involved.Mephisto of the FoS wrote: ↑Mon Apr 15, 2024 6:59 am Well it is a nice scenario to find his body in the woods (or maybe he recently died from White Fever) and while investigating his death they learn about the claim he made.
- Mon Apr 15, 2024 5:45 am
- Forum: Ravenloft Forum
- Topic: Community Idea: Settlements!
- Replies: 36
- Views: 9252
Re: Community Idea: Settlements!
I don't disagree with any of what you said, Speedy, but none of that changes the likelihood that Meph is right. It's just a matter of when the countdown begins in earnest.
- Sun Apr 14, 2024 5:43 pm
- Forum: Ravenloft Forum
- Topic: Community Idea: Settlements!
- Replies: 36
- Views: 9252
Re: Community Idea: Settlements!
Klippekant a hamlet in Valachan One of many hamlets scattered throughout Valachan, Klippekant is notable for two reasons. First, much of the hamlet is built upon the top, bottom, and middle of a steep ravine. From a building which overhangs the edge, a wooden platform may be lowered from the buildi...
- Tue Mar 26, 2024 8:55 pm
- Forum: Ravenloft Forum
- Topic: Ideal Ravenloft Videogame
- Replies: 24
- Views: 3398
Re: Ideal Ravenloft Videogame
Something where you play as a Vistani caravan or wagon like Oregon Trail would be a fun phone game. Maybe you pick up not quests so much as jobs or reasons to go here or there so it is not one linear trip every time. I would totally play "Ravenloft Trail". At least until the 27459th time ...
- Sat Mar 09, 2024 6:05 pm
- Forum: Ravenloft Forum
- Topic: Ways of Getting Around Canon...
- Replies: 19
- Views: 3223
- Sat Mar 09, 2024 2:30 pm
- Forum: Ravenloft Forum
- Topic: Additional monsters for Hazlan
- Replies: 31
- Views: 3710
Re: Additional monsters for Hazlan
Flumphs and flail snails. I mean, they're not gothic horror. They're more game design horror. But seriously, though. Flumphs and flail snails!
- Sat Mar 09, 2024 2:28 pm
- Forum: The Dark Beyond
- Topic: Sarcantasy
- Replies: 26
- Views: 11808
Re: Sarcantasy
But... but... cheep?
- Sat Mar 09, 2024 2:23 pm
- Forum: Ravenloft Forum
- Topic: Ways of Getting Around Canon...
- Replies: 19
- Views: 3223
Re: Ways of Getting Around Canon...
In the case of Darkon, perhaps they had some inkling of the claiming mechanic beforehand and had a charm or talisman that prevented that? Just for the record, I really like the idea of a talisman that delays the memory-rewrite effect. Especially if it gives warning as its protection starts to fade,...
- Fri Mar 01, 2024 7:46 pm
- Forum: Ravenloft Forum
- Topic: Community Idea: Settlements!
- Replies: 36
- Views: 9252
Re: Community Idea: Settlements!
I like this. There is lots of possibility in places at the crossroads.Strahdsbuddy wrote: ↑Sun Feb 25, 2024 9:38 pm Four Corners, a hamlet at the meeting point of four domains, known for its strange connection to the Mists.