Category:Zombie: Difference between revisions

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==Lore==
{{Canon}}
ZOMBIE LORE
 
{{Homebrew}}
==Descriptive Text==
 
 
{{Potential-canon}}
 
==[[John W. Mangrum | John W. Mangrum's]] Zombie Lore Lore<ref name=lore>[http://www.fraternityofshadows.com/forum/viewtopic.php?t=3754&start=105 Mangrum's Monster Lore]</ref>==
 
Monster Manual
Monster Manual


Characters with ranks in [[Knowledge (religion)]] can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a [[Knowledge (arcana)]] check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
Characters with ranks in [[Knowledge (Religion)]] can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
 
[[Knowledge (Religion)]]
 
DC 10: This shambling, rotting creature is a zombie, little more than a walking corpse. This result reveals all [[undead]] traits.
 
DC 15: Zombies are [[mindless]] undead that retain almost none of the [[knowledge]] or abilities they possessed in [[life]]. A zombie’s reflexes are all but destroyed by the rot slowly consuming its [[body]]. A zombie has such poor coordinatation that it cannot move and attack at the same time.


Knowledge (religion)
DC 20: A zombie doesn’t even feel most minor blows to its putrid flesh. The most effective means of destroying zombies is to simply dismember them with [[Slashing Weapon|slashing weapons]].
DC 10: This shambling, rotting creature is a zombie, little more than a walking corpse. This result reveals all undead traits.


DC 15: Zombies are mindless undead that retain almost none of the knowledge or abilities they possessed in life. A zombie’s reflexes are all but destroyed by the rot slowly consuming its body. A zombie has such poor coordinatation that it cannot move and attack at the same time.
[[Knowledge (Arcana)]]


DC 20: A zombie doesn’t even feel most minor blows to its putrid flesh.The most effective means of destroying zombies is to simply dismember them with slashing weapons.
DC 13: Zombies can be created with a basic [[animate dead]] [[spell]]. They are often found in the service of [[necromancers]] or other [[master|masters]] of the undead.


Knowledge (arcana)
==References==
DC 13: Zombies can be created with a basic animate dead spell. They are often found in the service of necromancers or other masters of the undead.
<references />


[[Category:Undead]][[Category:Cadaver]][[Category:Carcass]][[category:corpse]]
[[Category:Undead]][[Category:Cadaver]][[Category:Carcass]][[category:corpse]]

Revision as of 14:00, 9 January 2011

Descriptive Text

John W. Mangrum's Zombie Lore Lore[1]

Monster Manual

Characters with ranks in Knowledge (Religion) can learn more about a creature’s zombified nature. They may need to make a separate Knowledge check to learn about the base creature. Characters who recognize a zombie’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (Religion)

DC 10: This shambling, rotting creature is a zombie, little more than a walking corpse. This result reveals all undead traits.

DC 15: Zombies are mindless undead that retain almost none of the knowledge or abilities they possessed in life. A zombie’s reflexes are all but destroyed by the rot slowly consuming its body. A zombie has such poor coordinatation that it cannot move and attack at the same time.

DC 20: A zombie doesn’t even feel most minor blows to its putrid flesh. The most effective means of destroying zombies is to simply dismember them with slashing weapons.

Knowledge (Arcana)

DC 13: Zombies can be created with a basic animate dead spell. They are often found in the service of necromancers or other masters of the undead.

References

Subcategories

This category has the following 28 subcategories, out of 28 total.

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