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==History==
==History==
As the [[high priest]] of in his homeland on the Material Plane, the Voice of [[Ares]] led a clergy that commanded all of the [[military]] and local [[militia]]s in his homeland. Through coercion he ensured the cooperation of the [[peasant]]s while at the same time willfully allowing Hermes to run his illegal network of [[smuggler]]s and [thief|thieves]].<ref>USS 2002 p. 277</ref>. He also fought in the [arena]] as a [[gladiator]], using every dirty trick he could to win. He gained [[wealth]] by [[gambling]] on his matches.<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>
As the [[high priest]] of [[Ares]] in his homeland on the Material Plane, the Voice of [[Ares]] led a clergy that commanded all of the [[military]] and local [[militia]]s in his homeland. Through coercion he ensured the cooperation of the [[peasant]]s while at the same time willfully allowing Hermes to run his illegal network of [[smuggler]]s and [thief|thieves]].<ref>USS 2002 p. 277</ref>. He also fought in the [arena]] as a [[gladiator]], using every dirty trick he could to win. He gained [[wealth]] by [[gambling]] on his matches.<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>


For a general history common to all of the Seven Voices and the Living Gods, see [["Hercules"]] and the Olympus USS 2002 article.
For a general history common to all of the Seven Voices and the Living Gods, see [["Hercules"]] and the Olympus USS 2002 article.


==Current Sketch==
==Current Sketch==
Now recognized as the living incarnation of the god he once presumed to speak for, the imposter Ares commands one of the six [[kingdom]]s of the Olympus [[domain]]. His city sate, [[Nikopolis]], is located in the western part of the domain's central landmass. As Ares controls the military of Olympus, Nikopolis is the only city state that regularly launches attempted [[invasion]]s of the other Living Gods' realms. (Other Living Gods try to extend their realms through other means). Despite Nikopolis being a large and well-equipped military state, its incursions are short-lived, thanks to the special tactics and resources of the Other Living Gods and their agents. It should be noted that all of the Living Gods have control of their own local militias to keep watch over the borders of their realms<ref>USS 2002 p. 282</ref>.
Now recognized as the living incarnation of the god he once presumed to speak for, the imposter Ares commands one of the six [[kingdom]]s of the Olympus [[domain]]. His city sate, [[Nikopolis]], is located in the western part of the domain's central landmass. Although the other Living Gods have their own guards and local militias to watch the border, Ares controls the military of Olympus. Therefore, Nikopolis is the only city state that regularly launches attempted [[invasion]]s of the other Living Gods' realms. (The other Living Gods try to extend their realms through other means). Despite Nikopolis being a large and well-equipped military state, its incursions are short-lived, thanks to the tactics, personnel, and resources of the other Living Gods<ref name="USS 2002 p. 282">USS 2002 p. 282</ref>.


<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>
As one might expect, Ares' rule is solidified through intimidation and assurances of wealth and glory for Nikopolis through [[war]]<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>. He also commands (and sometimes takes part in) the gladitorial arenas, for which he may dispatch his [[soldier]]s to locate and enslave strange and unusual beasts. Such monsters can also see use as his [[slave]]s and protectors<ref name="USS 2002 p. 282">USS 2002 p. 282</ref>.
 
Despite his use of exotic monsters in war and in the arena, Ares has relatively few [[spellcaster]] servants, for he secretly fears them. [[Arcane Spellcaster]]s often face [[execution]] in his realm<ref name="USS 2002 p. 282">USS 2002 p. 282</ref>. He also holds some trepidation for the intrigue brought by wily [[trader]]s and [[merchant]]s, for they may make his soldiers disloyal through [[bribery]]. Ares' fears are not pure [[paranoia]], as they reflect the past machinations of the other Living Gods<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>.


==[[Aura]]<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>==
==[[Aura]]<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>==
's aura can create a [[]] effect on those around him.
Ares' aura can cause fear to overtake his foes.


==[[Gaze]]<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>==
==[[Gaze]]<ref name="USS 2002 p. 288">USS 2002 p. 288</ref>==
‘s gaze attack can cause his enemies to become [[]].
Ares‘s gaze attack physically weakens his foes, afflicting them with temporary [[strength]] [[ability damge]].
 


==Stats==
==Stats==

Revision as of 13:53, 26 February 2020

"Ares" is one of the Living Gods and formerly one of the Seven Voices of the Gods.[1] (For general information common to all of the Seven Voices and Living Gods, see their respective Mistipedia articles and the Olympus netbook article in the Undead Sea Scrolls 2002.)

History

As the high priest of Ares in his homeland on the Material Plane, the Voice of Ares led a clergy that commanded all of the military and local militias in his homeland. Through coercion he ensured the cooperation of the peasants while at the same time willfully allowing Hermes to run his illegal network of smugglers and [thief|thieves]].[2]. He also fought in the [arena]] as a gladiator, using every dirty trick he could to win. He gained wealth by gambling on his matches.[3]

For a general history common to all of the Seven Voices and the Living Gods, see "Hercules" and the Olympus USS 2002 article.

Current Sketch

Now recognized as the living incarnation of the god he once presumed to speak for, the imposter Ares commands one of the six kingdoms of the Olympus domain. His city sate, Nikopolis, is located in the western part of the domain's central landmass. Although the other Living Gods have their own guards and local militias to watch the border, Ares controls the military of Olympus. Therefore, Nikopolis is the only city state that regularly launches attempted invasions of the other Living Gods' realms. (The other Living Gods try to extend their realms through other means). Despite Nikopolis being a large and well-equipped military state, its incursions are short-lived, thanks to the tactics, personnel, and resources of the other Living Gods[4].

As one might expect, Ares' rule is solidified through intimidation and assurances of wealth and glory for Nikopolis through war[3]. He also commands (and sometimes takes part in) the gladitorial arenas, for which he may dispatch his soldiers to locate and enslave strange and unusual beasts. Such monsters can also see use as his slaves and protectors[4].

Despite his use of exotic monsters in war and in the arena, Ares has relatively few spellcaster servants, for he secretly fears them. Arcane Spellcasters often face execution in his realm[4]. He also holds some trepidation for the intrigue brought by wily traders and merchants, for they may make his soldiers disloyal through bribery. Ares' fears are not pure paranoia, as they reflect the past machinations of the other Living Gods[3].

Aura[3]

Ares' aura can cause fear to overtake his foes.

Gaze[3]

Ares‘s gaze attack physically weakens his foes, afflicting them with temporary strength ability damge.

Stats

male outsider aristocrat 4/fighter 6, Chaotic Evil[3]

References

  1. ↑ Undead Sea Scrolls 2002 p.276-280
  2. ↑ USS 2002 p. 277
  3. ↑ 3.0 3.1 3.2 3.3 3.4 3.5 USS 2002 p. 288
  4. ↑ 4.0 4.1 4.2 USS 2002 p. 282